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The Elder Scrolls Online: Cadwell’s Almanac – Eternal Slumber

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QuestsSkill Point QuestsQuests by TypeStoryline QuestsMain QuestCadwell's AlmanacCadwell's SilverCadwell's GoldEbonheart PactEastmarch

Mistwatch Quests
Eternal SlumberGods Save the KingOf Councils and Kings

Fort Amol is a fort in southwestern Eastmarch.

Eastmarch: Mistwatch

#18. Eternal Slumber
Zone: Eastmarch
Faction: Ebonheart Pact
Objective: Cadwell's AlmanacQuest Giver: Gakurek
Location(s): Mistwatch
Prerequisite Quest: Lifeline
Next Quest: Gods Save the King
Reward: Dreamwalker Staff + High Leveled Gold + 1 Skill Point

– Quick Walkthrough –

  1. Talk to Jadvar.
  2. Travel to Mistwatch.
  3. Talk to High Priest Esling.
  4. Observe the Dreamwalker’s ritual.
  5. Talk to Esling.
  6. Pray at the totems of the Three Old Gods.
  7. Talk to Esling.

– Detailed Walkthrough –

Talk to Gakurek, a Ternion monk, before you enter the cave. King Jorunn has fallen into a deep sleep. It is up to the Three Old Gods to save him. The Dreamwalker will enter the king’s dream and end his nightmare. He sends you to speak to Jadvar inside the cave.
Jadvar is standing in front of a portal. She says you will need to enhance the king’s life force, if there is to be any hope that the Dreamwalker can save him. You give her the vampire blood, and she opens the portal to Mistwatch, the Ternion monks’ ritual grounds.

The Ritual Grounds
Mistwatch is a large area, so you may want to discover the Mistwatch Wayshrine, which is to the right when you enter the ritual grounds. Continue west to the stone slab where King Jorunn sleeps and the High Priest prays over his body.

Talk to High Priest Esling, who tells you that praying at the totems of the Old Gods will allow you to observe the Dreamwalker’s progress.

The Dreamwalker performs his ritual, which envelops the king in light, raising him off the slab. The Dreamwalker disappears, and the king falls back on the table.

Watching the Dreamwalker
Talk to High Priest Esling again. He repeats that you need to pray to the totem spirits to see the Dreamwalker save the king.

The Totem of the Fox is southwest of the high priest. The Totem of the Wolf is northeast of the king, and the Totem of the Bear is between the totems northwest of the king. Activating each shrine provides a brief piece of dialogue from the Dreamwalker. Once you activate all of the three totems, a green light begins to leave the king’s body.

“The dream, it’s leaving the king’s body. How is this happening?”

Talk to the high priest again.

“Whatever haunts King Jorunn begins to flow into this world as well…It’s pushing the forces into our own plane.”

What does that mean?

“It means your king’s last moments of life are upon him.”

He believes the Dreamwalker was likely injured, and you can choose to propose sending Prince Irnskar or yourself into the dream.

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