The Elder Scrolls Online: Daggerfall Covenant – Skill Point Quests – Glenumbra – Daenia

QuestsSkill Point QuestsDaggerfall CovenantGlenumbraDaenia

Daenia is the southern region of Glenumbra. It contains the city of Daggerfall and extends as far north as the Beldama Wyrd Tree. The Daenia Dolmen lies on the eastern coast, east of Daggerfall. The Cambray Hills border on the north.

You will need to complete the quests in order from 1 – 11; the quest givers are marked on the maps below. Sometimes the skill point is awarded before all of the quests in the zone are finished, but the remaining quests need to be completed because they are prerequisites for the next questing zone. Once you have completed Bloodthorn Assassins and Purifying the Wyrd Tree in the Daenia questing zone, you will be rewarded two skill points.

Daenia
1. Blood and the Crescent Moon
2. Bloodthorn Assassins (Skill Point)
3. Turning of the Trees
4. Ash and Reprieve
5. The Wyrd Tree’s Roots
6. The Wyrd Sisters
7. Seeking the Guardians
8. Champion of the Guardians
9. To the Wyrd Tree
10. Reclaiming the Elements
11. Purifying the Wyrd Tree (Skill Point)

Daenia Questing Zone

Daggerfall: Daenia

Glenumbra: Daenia



1. Blood and the Crescent Moon
Quest Giver: Giblets in Daggerfall Trade District
Location(s): Daggerfall
Reward: 73 Gold
Recommended Level: 3

– Quick Walkthrough –

  1. Talk to Giblets the dog.
  2. Follow Giblets to the river.
  3. Talk to the merchants in the Daggerfall Marketplace and at the Tradesman’s Square.
  4. Report to Captain Aresin.
  5. Meet Grenna gra-Kush at the Rosy Lion.
  6. Investigate the inn and the manor.
  7. Return to Captain Aresin.

– Detailed Walkthrough –

Gathering Information
While going through Daggerfall you will probably come across a dog named Giblets. Interact with him and he’ll want you to follow him. Giblets leads you to a dead body lying in the water with a note near him. Once you read the note you’ll get attacked by a Bloodthorn Assassin; kill him. Now head west to the Daggerfall Marketplace and talk to the grocer, Christoph Lamont. Ask him about three blood oranges and he’ll tell you it’s a phrase used by the King’s intelligence network. Now talk to the florist, Diane Guissant, who is in the same area as Christoph. Finally go southeast to the Tradesman’s Square and talk to the tailor, Kareem Winvale, inside Winvale’s Winsome Loom. He tells you to talk to Captain Aresin by the great stairs behind the Mages Guild. Leave the shop and follow the path west of the shop over the bridge then turn north and continue all the way to the Captain. Speak with him and tell him about the dead guy Roy. He tells you to talk to Grenna gra-Kush at the Rosy Lion inn Go north down the stairs and head for the inn. Inside, go to the fireplace and talk to Grenna. She says one of the Bloodthorn is upstairs and maybe you can get him to talk. Go upstairs and confront Leveque; when you get close a cultist attacks; kill him and talk to Leveque. He tells you Martine Lerineaux hired him and that Martine lives in the big house next to the inn. Go downstairs and talk to Grenna near the fireplace again. She tells you to get into Lerineaux Manor and take anything you find to Aresin. Leave the inn and go northeast to find the entrance to his manor. Enter the manor; the ground floor doesn’t have much besides provisioning items and style materials, so, head upstairs. Go to the end of the hall and kill the enemies. At the end of the hall in the room on your right you’ll find Martine and he’s ready to fight. Defeat him and then grab the note on the table. Bring the evidence to Captain Aresin to get 73 gold.

Alternative Start
Without interacting with Giblets you can stumble upon the corpse in the river. Examine the body. An interaction window pops up:

  • This Breton hasn’t been dead very long. His body is still warm.
  • Examine the corpse.
  • This Breton corpse has knife wounds on its back and sides. A viscous green ichor cakes the edges of the wounds.
  • Continue examining the body.
  • The man’s valuables have been taken, but a scrap of parchment remains. It appears to be a note.
  • Examine the note.

This will initiate the Daggerfall objective and the quest.



2. Bloodthorn Assassins
Quest Giver: Captain Aresin at Castle Daggerfall
Location(s): Daggerfall
Reward: King’s Justice + 85 Gold + 1 Skill Point
Recommended Level: 4

– Quick Walkthrough –

  1. Talk to Captain Aresin.
  2. Investigate the ships in Daggerfall Harbor.
  3. Investigate Daggerfall Castle.
  4. Kill Verrik.
  5. Talk to King Casimir.

– Detailed Walkthrough –

As soon as you finish the quest Blood and the Crescent Moon Captain Aresin will tell you to go to the harbor and find the Bloodthorn Assassins and to let Sasana at-Abbas know about anything you find. The harbor is just west of the Rosy Lion inn. Run down all the stairs and turn north and continue onto the path at the bottom. Talk to Sasana who’s in a storage area down here. She tells you to find the assassins and kill them. Leave the storage area and head southwest down the path. At the docks run down the first one until you hit a ramp going onto the ship. Open the door against the east wall and break the box to reveal a bloodthorn assassin kill him. Now leave the room and climb off the ship. Head east back up the docks and then follow the path up until you reach the top of the stairs. Now go to Tradesman’s Square just outside Daggerfall bank and head northwest up the path. Continue past the bridge, up the stairs to the north and then the big staircase going west. Enter the castle and walk towards King Casimir when you get close infinitely respawning bloodthorn assassins will appear. Run north through the door and up the stairs. At the top you’ll find Verrik the bloodthorn leader you need to defeat him. Watch out for his spinning attack and remember to block. When you beat him talk to King Casimir for a King’s Justice and 85 gold.



3. Turning of the Trees
Quest Giver: Babineaux Redain in Daggerfall; Bernard Redain near Deleyn’s Mill
Location(s): Deleyn’s Mill
Reward: Wyress Sash + 93 Gold
Recommended Level: 5

– Quick Walkthrough –

  1. Talk to Babineaux Redain and/or Bernard Redain.
  2. Find Wyress Helene.
  3. Collect the Essence of Aetherius for the Wyrd Ward.
  4. Meet Helene inside the mill.

– Detailed Walkthrough –

Nature Problems
To start the quest go through the Daggerfall gates directly east from the Mages Guild and follow the path until you come across a man named Bernard Redain speak to him. He’ll tell you about a Deleyn’s Mill and how monsters have overrun the mill. Agree to help him then cross the stone bridge and head southeast till you come to the mill. At the mill continue east and talk to Wyress Helene who is on a small island surrounded by water. She gives you a Torchbug and tells you to let it guide you to the essence of Atherius. Activate the torchbug and follow it to three different spots. Now go back and talk to Helene then follow her. Talk to her again in the mill for a Wyress Sash and 93 gold.



4. Ash and Reprieve
Quest Giver: Wyress Jehanne at Deleyn’s Mill
Location(s): Deleyn’s Mill
Reward: 93 Gold
Recommended Level: 5

– Quick Walkthrough –

  1. Talk to Wyress Jehanne.
  2. Collect water from the well.
  3. Put out the fires and find the villagers.
  4. Return to the mill.

– Detailed Walkthrough –

Helping Deleyn’s Mill
To start this quest talk to Wyress Jehanne inside the mill at Deleyn’s Mill. She asks you to put out the fires around the mill and save any survivors.Go to the well just outside the mill entrance and fill a bucket then go northeast and put the fire out in front of the house. Enter the house and talk to Mura then leave the house. Go east now to find wooden logs jump on a stump and then over to the top of the logs. Speak to Shawna Loghammer. Jump down and go south around the hill. When you get around the hill continue south and talk to Gailen Tramnil who’s hiding in a boat filled with logs. Climb back up from the boat and walk onto the docks then go south till you reach the end. Talk to Luzmash who is hiding behind boxes then go back to the beginning of the docks and head northeast to the house. Go into the house and put out the fires then talk to Wyress Olyna. Go back to the mill and talk to Jehanne for 93 gold.



5. The Wyrd Tree’s Roots
Quest Giver: Wyress Jehanne at Deleyn’s Mill
Location(s): Deleyn’s Mill
Reward: Wyress Mantle + 93 Gold
Recommended Level: 5

– Quick Walkthrough –

  1. Talk to Wyress Jehanne.
  2. Nourish the Wyrd Roots with pure life essence.
  3. Return to Wyress Jehanne.

– Detailed Walkthrough –

To start this quest speak to Wyress Jehanne in the mill at Deleyn’s Mill. She asks you to help her again, agree to do so. Leave the mill and go south around the mill kill the Spriggan near the root. Now go north and kill the next Spriggan near the root by some logs. Finally go northeast past the house and kill the final Spriggan to nourish the root. Go back and talk to Jehanne in the mill for a Wyress Mantle and 93 gold.



6. The Wyrd Sisters
Quest Giver: Wyress Helene at Deleyn’s Mill
Location(s): Vale of the Guardians
Reward: 24 Gold
Recommended Level: 6

– Quick Walkthrough –

  1. Talk to Wyress Helene at Deleyn’s Mill.
  2. Talk to Wyress Ileana in the Vale of the Guardians.

– Detailed Walkthrough –

Talk to Wyress Helene inside the mill at Deleyn’s Mill. She asks you to meet with Wyress Ileana who’s on the road north of the mill. Leave the mill and head north through the forest, when you get to the road talk to Ileana who’s nearby. She will give you 24 gold.



7. Seeking the Guardians
Quest Giver: Wyress Ileana
Location(s): Vale of the Guardians, Valewatch Tower
Reward: 53 Gold
Recommended Level: 7

– Quick Walkthrough –

  1. Talk to Wyress Ileana.
  2. Gather items for the ritual.
  3. Head to Valewatch and perform the ritual.
  4. Find Wyress Ileana at the camp.

– Detailed Walkthrough –

Contacting A Guardian
Talk to Wyress Ileana. She tells you to gather Lurcher limbs and burn them at the altar atop the nearby ruins to summon a guardian. Search the area till you have five lurcher arms which you get from the beasts of the same name. When you have the arms climb the stairs to the north, then activate the altar to summon the Guardian of the Earth. Speak to the guardian and she will explain what to do next. Go back down the stairs and head west until you reach the Vale of the Guardians, talk to Wyress Ileana when you get there to complete the quest.



8. Champion of the Guardians
Quest Giver: Wyress Ileana
Location(s): Vale of the Guardians
Reward: Guardian’s Hammer + 106 Gold
Recommended Level: 7

– Quick Walkthrough –

  1. Talk to Wyress Ileana at the Wyrd camp.
  2. Defend the Wyrd Sisters.
  3. Capture a lurcher and head to the ritual site.
  4. Talk to Wyress Ileana to perform the ritual.

– Detailed Walkthrough –

Freeing The Guardians
Wyress Ileana gives you an amulet and tells you what to do. Go northwest until you come to Wyress Madenn, defend her while she destroys the vines. Next go east and defend Wyress Ofelia while she destroys vines. Do the same thing with Wyress Ashtah directly to the east and Wyress Shaelle northwest of Ashtah. Now find a lurcher and start attacking it; when it gets to about 25% health activate the amulet to control it and lead it to the ritual site southwest of the forest. Walk into the center of the ritual site and watch the scene. Talk to Ileana to begin the ritual then talk to the Guardian of the Water to finish the quest.



9. To the Wyrd Tree
Quest Giver: Guardian of the Water at the Ancient Ritual Site
Location(s): Vale of the Guardians, Beldama Wyrd Tree
Reward: 26 Gold
Recommended Level: 7

– Quick Walkthrough –

  1. Speak with the Guardian of the Water.
  2. Talk to Wyress Gwen.

– Detailed Walkthrough –

This quest starts on completion of the previous one. The Guardian of the Water asks you to find Wyress Gwen. From your location head north past Chill House until you come to a giant vine and a massive rock. Talk to Wyress Gwen who is standing nearby to finish the quest.



10. Reclaiming the Elements
Quest Giver: Wyress Gwen
Location(s): Beldama Wyrd Tree
Reward: Guardian’s Gauntlets + 114 Gold
Recommended Level: 8

– Quick Walkthrough –

  1. Talk to Wyress Gwen.
  2. Reclaim the portal stones.
  3. Open portals in the Beldama Wyrd enclave.
  4. Open a portal for Wyress Gwen.
  5. Destroy the corruption of the elements.
  6. Return to Wyress Gwen.

– Detailed Walkthrough –

Opening Portals
Wyress Gwen tells you to reclaim the Wyress’ portal stones from the Bloodthorn cultists. Follow the path to the north until you come to a gigantic tree. Around the tree are four houses; one to the south, one to the west, one to the north, and one to the east. You need to enter the cave beneath each one, defeat the cultists, and activate the portal stones within. Go back to the Wyrd Tree and open a portal for Wyress Gwen and speak with her.

Destroying Corruption
Wyress Gwen tells you that you need to summon the guardians, but to do so you need to destroy the Corruption of Air the Corruption of Earth and the Corruption of Water. Go east from the tree’s entrance, turn south and destroy the vine with the skull on it. Talk to the Guardian of the Air and she tells you to destroy the Corruption of Air. Listen for her when she calls during this battle then stand by her and she’ll protect you, other then that just remember to block. Now go northwest and destroy the skull vine here, then talk to the Guardian of the Water. This battle is the same as the other one just block the projectiles and listen for her. Now go southwest, when you reach the house turn south to find the final skull vine, destroy it and talk to the Guardian of the Earth. The battle is the same as the previous, when you defeat the Corruption of Earth go and talk to Wyress Gwen at the entrance to the tree for Guardian’s Gauntlets and 114 gold.



11. Purifying the Wyrd Tree
Quest Giver: Wyress Gwen at the Beldama Wyrd Tree
Location(s): Beldama Wyrd Tree
Reward: Wyrd Branch + 57 Gold + 1 Skill Point
Recommended Level: 8

– Quick Walkthrough –

  1. Talk to Wyress Gwen.
  2. Defeat the Corruption of the Tree.
  3. Return to Wyress Gwen.

– Detailed Walkthrough –

The Corruption Of The Tree
Wyress Gwen tells you that there is one more evil spirit you need to defeat inside of the tree, but the guardians will help you. When you’re ready go through the big door into the tree. Inside the tree is the Corruption of the Tree it can be a tough fight so be prepared. The Guardian of the Water, Guardian of the Air and the Guardian of the Earth will help you during this fight. When the Corruption of the Tree pulls you in be ready for a really powerful attack, one of the Guardians will then start talking, so look for the one that’s glowing and try to reach them in time otherwise you will lose a big chunk of your health. When he’s not doing the strong attack hit him. He also has a projectile attack similar to the one that the Corruptions used in the previous quest, so just block those. When you beat him watch the scene and then exit the tree. Talk to Wyress Gwen across the wooden bridge in front of you to complete the quest.

Continue to the next Glenumbra skill point questing zone, Cambray Hills.

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One Response to The Elder Scrolls Online: Daggerfall Covenant – Skill Point Quests – Glenumbra – Daenia

  1. kungfumatador says:

    Quests 3 through 6 are completely unnecessary here. I was able to skip to 7 after completing 2 and received both skill points.

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