The Elder Scrolls Online: Dungeons – Imperial City
At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower.
The Imperial City is the central city and capital of Cyrodiil and all of Tamriel.
The bridges to the city are all blocked with impenetrable force fields, and attempting to swim across will only result in your quick demise due to the infestation of slaughterfish. For those who own the Imperial City DLC or are members of ESO Plus, entry is available through the Imperial Sewers as long as your alliance meets the campaign-specific access requirements. At launch, all alliances across all campaigns had open access to the city; alternative access requirements, in which an Alliance must be in control of a certain number of keeps in order to enter the city, are in place in some campaigns. The Imperial City shares its campaign population with the rest of Cyrodiil.
The Imperial City is divided between the Imperial Sewers and the six Imperial Districts. Each Alliance has a small base in the sewers which provides quick access to the districts, but getting back to base from the districts requires traversing the sewers. Gameplay within the sewers is similar to a large Public Dungeon with PvP, while the districts function as Quest Hubs and battlegrounds. Tel Var Stones are earned and used within the City, but can be lost by dying. The Imperial City also contains the entrances to two PvE Group Dungeons, although these are separate from the campaign.
|Cyrodiil||White-Gold Tower||10 – Champion 160||50 – Champion 160|
|Imperial City Prison|
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