The Elder Scrolls Online: Item Sets – Craftable Sets

Item SetsCraftable SetsDungeon SetsOverland SetsArena SetsWeapon SetsLight Armor SetsMedium Armor SetsHeavy Armor SetsMonster Helm SetsCyrodiil SetsTrials SetsMaster WeaponsImperial City SetsOrsinium SetsMaelstrom Master WeaponsThieves Guild SetsDark Brotherhood SetsShadows of the Hist SetsOne Tamriel Sets


Craftable Sets are sets of armor and weaponry that can be crafted by players pursuing blacksmithing, clothing and/or woodworking professions. For every set there is a special crafting site, one in each of the Alliances or in a neutral zone. Each zone in every Alliance contains three crafting sites for three different sets, while each neutral territory provides an access to two more sets. To craft a set item, you must have researched a number of traits for that specific item type. Sets with the crafting sites in lower-level zones require few traits to be researched. As you progress through your Alliance zones, the sets become more complex and require more traits to be known, and hence more research. Once you gain access to neutral zones, you are able to craft items in the most powerful sets. Such sets require a research of 8 or 9 traits to be completed.



Craftable Sets

Set Name & Traits Needed Bonuses Location(s)
Ashen Grip
(2 Traits)
  • 2 Items: Adds 1064 Maximum Health.
  • 3 Items: Adds 129 Weapon Damage.
  • 4 Items: Adds 688 Weapon Critical.
  • 5 Items: Ashen Grip
    10% chance to breathe fire for 1397 Flame Damage on melee hits. This effect can occur once every 4 seconds.
Death’s Wind
(2 Traits)
  • 2 Items: Adds 1935 Physical Resistance.
  • 3 Items: Adds 1064 Maximum Health.
  • 4 Items: Adds 1064 Maximum Health.
  • 5 Items: Death’s Wind
    If struck by a melee attack while below 35% Health, nearby enemies are knocked back and stunned for 4 seconds. This effect can only happen once every 30 seconds.
Night’s Silence
(2 Traits)
  • 2 Items: Adds 967 Maximum Stamina.
  • 3 Items: Adds 129 Stamina Recovery.
  • 4 Items: Adds 688 Weapon Critical.
  • 5 Items: Night’s Silence
    Ignore Movement Speed penalty while Stealthing.
Armor of the Seducer
(3 Traits)
  • 2 Items: Adds 129 Magicka Recovery.
  • 3 Items: Adds 967 Maximum Magicka.
  • 4 Items: Adds 129 Magicka Recovery.
  • 5 Items: Armor of the Seducer
    Reduce the Magicka cost of abilities by 8%.
Torug’s Pact
(3 Traits)
  • 2 Items: Adds 129 Spell Damage.
  • 3 Items: Adds 1064 Maximum Health.
  • 4 Items: Adds 1935 Spell Resistance.
  • 5 Items: Torug’s Pact
    Reduce weapon enchantment’s internal cooldown by 1 second. Increases enchantment potency by 30%.
Trial by Fire
(3 Traits)
  • 2 Items: Adds 1064 Maximum Health.
  • 3 Items: Adds 1935 Spell Resistance.
  • 4 Items: Adds 4% Healing Taken.
  • 5 Items: Trial by Fire
    When you take elemental damage, gain 7727 Resistance to that element for 4 seconds. You can only be resistant to one element at a time.
Twilight’s Embrace
(3 Traits)
  • 2 Items: Adds 1064 Maximum Health.
  • 3 Items: Adds 688 Spell Critical.
  • 4 Items: Adds 129 Spell Damage.
  • 5 Items: Twilight’s Embrace
    When you are healed, gain 10% additional healing.
Hist Bark
(4 Traits)
  • 2 Items: 1935 Physical Resistance.
  • 3 Items: Adds 129 Health Recovery.
  • 4 Items: Adds 1064 Maximum Health.
  • 5 Items: Hist Bark
    Gain Major Evasion while blocking, increasing Dodge chance by 20%.
Magnus’ Gift
(4 Traits)
  • 2 Items: Adds 967 Maximum Magicka.
  • 3 Items: Adds 129 Magicka Recovery.
  • 4 Items: Adds 129 Spell Damage.
  • 5 Items: Magnus’ Gift
    8% Chance to negate the Magicka cost of a spell.
Whitestrake’s Retribution
(4 Traits)
  • 2 Items: Adds 1064 Maximum Health.
  • 3 Items: Adds 1935 Spell Resistance.
  • 4 Items: Adds 129 Health Recovery.
  • 5 Items: Whitestrake’s Retribution
    If wearers Health is below 30%, gain a 10320 Damage Shield for 8 seconds. This effect can occur no more than once per 15 seconds.
Alessia’s Bulwark
(5 Traits)
  • 2 Items: Adds 1935 Physical Resistance.
  • 3 Items: Adds 1064 Maximum Health.
  • 4 Items: Adds 1935 Physical Resistance.
  • 5 Items: Alessia’s Bulwark
    Being damaged by a melee attack has a 15% chance to reduce attacker’s Weapon Damage by 10% for 5 seconds.
Kvatch Gladiator
(5 Traits)
  • 2 Items: Adds 688 Weapon Critical.
  • 3 Items: Adds 688 Weapon Critical.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: Kvatch Gladiator
    Your Light and Heavy Attacks deal an additional 690 Weapon Damage to targets below 25% Health.
Noble’s Conquest
(5 Traits)
  • 2 Items: Adds 1064 Maximum Health.
  • 3 Items: Adds 967 Maximum Stamina.
  • 4 Items: Adds 4% Healing Taken.
  • 5 Items: Noble’s Conquest
    Interrupting an enemy causes them to take 8% increased damage for 5 seconds and heals you for 4300.
Song of Lamae
(5 Traits)
  • 2 Items: Adds 1935 Spell Resistance.
  • 3 Items: Adds 1935 Physical Resistance.
  • 4 Items: Adds 1064 Maximum Health.
  • 5 Items: Song of Lamae
    When Health drops below 30%, deal 3870 Magic Damage to the attacker and recover 3870 Health. This can only happen once every 30 seconds.
Tava’s Favor
(5 Traits)
  • 2 Items: Adds 1064 Maximum Health.
  • 3 Items: Adds 129 Stamina Recovery.
  • 4 Items: Adds 129 Magicka Recovery.
  • 5 Items: Tava’s Favor
    When you dodge an attack you receive the blessing of Tava and gain 9 Ultimate over 3 seconds.
Vampire’s Kiss
(5 Traits)
  • 2 Items: Adds 967 Maximum Stamina.
  • 3 Items: Adds 129 Stamina Recovery.
  • 4 Items: Adds 688 Weapon Critical.
  • 5 Items: Vampire’s Kiss
    Bow attacks have a 10% chance to restore 1216 Stamina and Health. This effect will not proc off damage over time attacks.
Hunding’s Rage
(6 Traits)
  • 2 Items: Adds 688 Weapon Critical.
  • 3 Items: Adds 967 Maximum Stamina.
  • 4 Items: Adds 688 Weapon Critical.
  • 5 Items: Hunding’s Rage
    Adds 299 Weapon Damage.
Law of Julianos
(6 Traits)
  • 2 Items: Adds 688 Spell Critical.
  • 3 Items: Adds 967 Maximum Magicka.
  • 4 Items: Adds 688 Spell Critical.
  • 5 Items: Law of Julianos
    Adds 299 Spell Damage.
Night Mother’s Gaze
(6 Traits)
  • 2 Items: Adds 688 Weapon Critical.
  • 3 Items: Adds 129 Weapon Damage.
  • 4 Items: Adds 688 Weapon Critical.
  • 5 Items: Night Mother’s Gaze
    Critical attacks also reduce the target’s Physical Resistance by 2580 for 6 seconds.
Willow’s Path
(6 Traits)
  • 2 Items: Adds 129 Magicka Recovery.
  • 3 Items: Adds 129 Stamina Recovery.
  • 4 Items: Adds 129 Health Recovery.
  • 5 Items: Willow’s Path
    Increase all recovery in combat by 15%.
Clever Alchemist
(7 Traits)
  • 2 Items: Adds 1064 Maximum Health.
  • 3 Items: Adds 1064 Maximum Health.
  • 4 Items: Adds 129 Weapon Damage.
  • 4 Items: Adds 129 Spell Damage.
  • 5 Items: Clever Alchemist
    When you drink a potion you feel a rush of energy, gaining 661 Weapon and Spell Damage for 15 seconds.
Redistributor
(7 Traits)
  • 2 Items: Adds 1064 Maximum Health.
  • 3 Items: Adds 967 Maximum Stamina.
  • 4 Items: Adds 967 Maximum Magicka.
  • 5 Items: Redistributor
    When you heal yourself while at full Health, heal a nearby ally for 2347. This effect can happen once every 3 seconds.
Varen’s Legacy
(7 Traits)
  • 2 Items: Adds 1064 Maximum Health
  • 3 Items: Adds 967 Maximum Stamina
  • 4 Items: Adds 4% Healing Taken
  • 5 Items: Varen’s Legacy
    10% chance on Block that the next Area of Effect Attack you use will deal an additional 3450 Damage.
Eyes of Mara
(8 Traits)
  • 2 Items: Adds 129 Magicka Recovery.
  • 3 Items: Adds 967 Maximum Magicka.
  • 4 Items: Adds 129 Spell Damage.
  • 5 Items: Eyes of Mara
    Reduce the Magicka cost of restoration staff abilities by 12%.
Kagrenac’s Hope
(8 Traits)
  • 2 Items: Adds 967 Maximum Magicka.
  • 3 Items: Adds 129 Magicka Recovery.
  • 4 Items: Adds 1064 Maximum Health.
  • 5 Items: Kagrenac’s Hope
    Decrease time to resurrect an ally by 25% and restore 1720. Also, decrease time to resurrect an ally by 25% and restore 1720 Magicka when you successfully resurrect an ally. Adds 222 Spell Damage.
Oblivion’s Foe
(8 Traits)
  • 2 Items: Adds 129 Health Recovery.
  • 3 Items: Adds 129 Stamina Recovery.
  • 4 Items: Adds 129 Magicka Recovery.
  • 5 Items: Oblivion’s Foe
    Increase the damage of your Soul Trap abilities by 100%.
Orgnum’s Scales
(8 Traits)
  • 2 Items: Adds 129 Health Recovery.
  • 3 Items: Adds 1064 Maximum Health.
  • 4 Items: Adds 1064 Maximum Health.
  • 5 Items: Orgnum’s Scales
    If below 60% Health, increase Health Recovery by 50%.
Shalidor’s Curse
(8 Traits)
  • 2 Items: Adds 1064 Maximum Health.
  • 3 Items: Adds 4% Healing Taken.
  • 4 Items: Adds 1064 Maximum Health.
  • 5 Items: Shalidor’s Curse
    While you are below 50% Health, light attacks restore 559 Health.
Spectre’s Eye
(8 Traits)
  • 2 Items: Adds 1935 Physical Resistance.
  • 3 Items: Adds 967 Maximum Magicka.
  • 4 Items: Adds 1064 Maximum Health.
  • 5 Items: Spectre’s Eye
    Gain Major Evasion for 3 seconds after casting a spell that costs Magicka. This effect can apply once every 6 seconds.
Way of the Arena
(8 Traits)
  • 2 Items: Adds 1064 Maximum Health.
  • 3 Items: Adds 967 Maximum Magicka.
  • 4 Items: Adds 967 Maximum Stamina.
  • 5 Items: Way of the Arena
    Reduce cost of Break Free by 40%.
Armor Master
(9 Traits)
  • 2 Items: Adds 1064 Maximum Health.
  • 3 Items: Adds 1935 Physical Resistance.
  • 4 Items: Adds 1935 Spell Resistance.
  • 5 Items: Armor Master
    While you have an Armor Ability slotted, increase your Maximum Health by 5%. When you activate an Armor Ability you gain 5332 Physical and Spell Resistance for 10 seconds.
Eternal Hunt
(9 Traits)
  • 2 Items: Adds 967 Maximum Stamina.
  • 3 Items: Adds 129 Stamina Recovery.
  • 4 Items: Adds 129 Stamina Recovery.
  • 5 Items: Eternal Hunt
    When you use Roll Dodge you leave behind a rune that detonates when enemies come close, dealing 7701 Poison Damage and immobilizing them for 1.5 seconds.
Morkuldin
(9 Traits)
  • 2 Items: Adds 967 Maximum Stamina.
  • 3 Items: Adds 129 Stamina Recovery.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: Morkuldin
    10% chance when using a Light or Heavy Attack to summon an animated weapon to attack your enemies for 15 seconds. The animated weapon’s basic attacks deal 4313 Physical Damage.
Pelinal’s Aptitude
(9 Traits)
  • 2 Items: Adds 1064 Maximum Health
  • 3 Items: Adds 129 Stamina Recovery
  • 4 Items: Adds 129 Magicka Recovery
  • 5 Items: Pelinal’s Aptitude
    Your Weapon Damage and Spell Damage both become the highest of the two values.
Twice-Born Star
(9 Traits)
  • 2 Items: Adds 1064 Maximum Health.
  • 3 Items: Adds 967 Maximum Stamina.
  • 4 Items: Adds 967 Maximum Magicka.
  • 5 Items: Twice-Born Star
    Allows you to have two Mundus Stone Boons at the same time.
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