The Elder Scrolls Online: Item Sets – Cyrodiil Sets

Item SetsCraftable SetsDungeon SetsOverland SetsArena SetsWeapon SetsLight Armor SetsMedium Armor SetsHeavy Armor SetsMonster Helm SetsCyrodiil SetsTrials SetsMaster WeaponsImperial City SetsOrsinium SetsMaelstrom Master WeaponsThieves Guild SetsDark Brotherhood SetsShadows of the Hist SetsOne Tamriel SetsUnique ItemsMorrowind SetsBattlegrounds SetsHorns of the Reach Sets


Cyrodiil Sets
Weapon SetsLight Armor SetsMedium Armor SetsHeavy Armor Sets



Weapon Sets

Set Name
Level
Bonuses
Blessing of the Potentates 10 – Champion Points160
  • 2 Items: Adds 129 Stamina Recovery.
  • 3 Items: Reduces the cost of your Ultimate abilities by 10%.
Deadly Strike 10 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 833 Weapon Critical.
Eagle Eye 10 – Champion Points160
  • 2 Items: Adds 833 Weapon Critical.
  • 3 Items: Increases the range of your Bow abilities by 3 meters.
Grace of the Ancients 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Magicka.
  • 3 Items: Increases your Maximum Magicka by 4%.
Vengeance of the Leech 10 – Champion Points160
  • 2 Items: Adds 1064 Maximum Health.
  • 3 Items: When you kill an enemy, you heal for 1505 Health and restore 1505 Magicka and Stamina.
Wrath of the Imperium 10 – Champion Points160
  • 2 Items: Adds 129 Spell Damage.
  • 3 Items: Adds 833 Spell Critical.



Light Armor Sets

Set Name
Level
Bonuses
Almalexia’s Mercy 10 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 2975 Spell Resistance.
  • 4 Items: Adds 2975 Spell Resistance.
  • 5 Items: Almalexia’s Mercy
    When you take damage, you have a 20% chance to heal you and your allies within 7 meters of you for 2429 Health. This effect can occur once every 3 seconds.
Buffer of the Swift 10 – Champion Points160
  • 2 Items: Adds 4% Healing Taken.
  • 3 Items: Adds 1206 Maximum Health.
  • 4 Items: Reduces your damage taken from Players by 5%.
  • 5 Items: Buffer of the Swift
    When you take damage from a Spell, you have a 10% chance to gain a Damage Shield that absorbs 2580 Damage for 6 seconds. This effect can occur once every 4 seconds.
Curse Eater 10 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 1096 Maximum Magicka.
  • 4 Items: Adds 129 Magicka Recovery.
  • 5 Items: Curse Eater
    Reduces the duration of all Negative Effects applied to you by 20%.
Desert Rose 10 – Champion Points160
  • 2 Items: Adds 2975 Spell Resistance.
  • 3 Items: Adds 1206 Maximum Health.
  • 4 Items: Adds 1096 Maximum Magicka.
  • 5 Items: Desert Rose
    When you take damage, you have a 15% chance to restore 2408 Magicka. This effect can occur once every 4 seconds.
Light of Cyrodiil 10 – Champion Points160
  • 2 Items: Adds 129 Spell Damage.
  • 3 Items: Adds 1096 Maximum Magicka.
  • 4 Items: Adds 1096 Maximum Magicka.
  • 5 Items: Light of Cyrodiil
    While you are Casting or Channeling an ability, your Damage Taken is reduced by 15%.
Robes of Alteration Mastery 10 – Champion Points160
  • 2 Items: Adds 129 Magicka Recovery.
  • 3 Items: Adds 129 Magicka Recovery.
  • 4 Items: Adds 833 Spell Critical.
  • 5 Items: Robes of Alteration Mastery
    Reduces the cost of all of your abilities by 6%.
Robes of Transmutation 10 – Champion Points160
  • 2 Items: Adds 129 Magicka Recovery.
  • 3 Items: Adds 129 Magicka Recovery.
  • 4 Items: Adds 833 Spell Critical.
  • 5 Items: Robes of Transmutation
    When you heal a target with a healing over time ability, grant them 1259 Critical Resistance for 20 seconds.
The Arch-Mage 10 – Champion Points160
  • 2 Items: Adds 129 Magicka Recovery.
  • 3 Items: Adds 129 Spell Damage.
  • 4 Items: Adds 1096 Maximum Magicka.
  • 5 Items: The Arch-Mage
    When you deal damage with a fully-charged Heavy Attack, you restore 834 Magicka.
Vicious Death 10 – Champion Points160
  • 2 Items: Adds 129 Spell Damage.
  • 3 Items: Adds 1096 Maximum Magicka.
  • 4 Items: Adds 833 Spell Critical.
  • 5 Items: Vicious Death
    When you kill a Player, they Violently Explode for 16605 Flame Damage to all other enemies in a 4 meter radius.



Medium Armor Sets

Set Name
Level
Bonuses
Hawk’s Eye 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Stamina.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: Hawk’s Eye
    Reduces the cost and increases the damage of your Bow abilities by 5%.
Kyne’s Kiss 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Stamina.
  • 3 Items: Adds 129 Stamina Recovery.
  • 4 Items: Adds 833 Weapon Critical.
  • 5 Items: Kyne’s Kiss
    When you deal direct damage with a Bow ability, you have a 10% chance to heal for 1216 Health and restore 1216 Stamina.
Leki’s Focus 10 – Champion Points160
  • 2 Items: Adds 129 Weapon Damage.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 129 Stamina Recovery.
  • 5 Items: Leki’s Focus
    Reduces your damage taken from Area of Effect abilities by 25%, but the damage and healing of your own Area of Effect abilities is also reduced by 25%.
Marksman’s Crest 10 – Champion Points160
  • 2 Items: Adds 129 Stamina Recovery.
  • 3 Items: Adds 129 Stamina Recovery.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: Marksman’s Crest
    Reduces the cost of your Stamina abilities by 5% and increases the damage of your Bow abilities against Players by 8%.
Sentry 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Stamina.
  • 3 Items: Adds 129 Weapon Damage.
  • 4 Items: Adds 1096 Weapon Critical.
  • 5 Items: Sentry
    Increases the radius you can detect Sneaking enemies by 50%. Increases your damage done to Sneaking enemies by 20%.
Shadow Walker 10 – Champion Points160
  • 2 Items: Adds 129 Weapon Damage.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 129 Stamina Recovery.
  • 5 Items: Shadow Walker
    While you are Sneaking or Invisible and are not moving, heal for 2150 Health and restore 2150 Stamina every 1 second.
Shield of the Valiant 10 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 4% Healing Taken.
  • 4 Items: Reduces damage taken from Players by 5%.
  • 5 Items: Shield of the Valiant
    Reduce the cost of Break Free by 40%.
The Morag Tong 10 – Champion Points160
  • 2 Items: Adds 129 Weapon Damage.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: The Morag Tong
    When you deal direct damage, you cause the enemy to take 10% more damage from all Poison Damage abilities for 5 seconds.
Ward of Cyrodiil 10 – Champion Points160
  • 2 Items: Adds 129 Stamina Recovery.
  • 3 Items: Increases your Mounted Movement Speed by 15%.
  • 4 Items: Adds 1206 Maximum Health.
  • 5 Items: Ward of Cyrodiil
    Increases the amount of damage you Block by 8%.



Heavy Armor Sets

Set Name
Level
Bonuses
Affliction 10 – Champion Points160
  • 2 Items: Adds 129 Weapon Damage.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 1096 Maximum Magicka.
  • 5 Items: Affliction
    When you deal damage, you have a 50% chance to deal an additional 2979 Disease Damage. This effect can occur once every 4 seconds.
Alessian Order 10 – Champion Points160
  • 2 Items: Adds 129 Stamina Recovery.
  • 3 Items: Adds 4% Healing Taken.
  • 4 Items: Adds 1206 Maximum Health.
  • 5 Items: Alessian Order
    Increases the immunity to disabling effects after using Break Free by 3 seconds.
Bastion of the Heartland 10 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 4% Healing Taken.
  • 4 Items: Reduces your damage taken from Players by 5%.
  • 5 Items: Bastion of the Heartland
    Reduces your damage taken from Siege Weapons and Player Area of Effect abilities by 20%.
Beckoning Steel 10 – Champion Points160
  • 2 Items: Adds 2975 Spell Resistance.
  • 3 Items: Adds 1206 Maximum Health.
  • 4 Items: Adds 2975 Spell Resistance.
  • 5 Items: Beckoning Steel
    You have a 40% chance to Intercept any projectile cast on an ally within 5 meters of you.
Crest of Cyrodiil 10 – Champion Points160
  • 2 Items: Adds 129 Weapon Damage.
  • 3 Items: Adds 1064 Maximum Health.
  • 4 Items: Adds 4% Healing Taken.
  • 5 Items: Crest of Cyrodiil
    When you deal Melee Damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received by 30%. This effect can occur once every 5 seconds.
Elf Bane 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Magicka.
  • 3 Items: Adds 129 Spell Damage.
  • 4 Items: Adds 129 Spell Damage.
  • 5 Items: Elf Bane
    Increases the duration of your Flame Damage abilities by 2 seconds.
Fasalla’s Guile 10 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 1206 Maximum Health.
  • 4 Items: Adds 4% Healing Taken.
  • 5 Items: Fasalla’s Guile
    When you take direct damage or damage from a Ground-Targeted Attack, you reduce the attacker’s healing received by 50% for 2 seconds.
Ravager 10 – Champion Points160
  • 2 Items: Adds 833 Weapon Critical.
  • 3 Items: Adds 1206 Maximum Health.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: Ravager
    When you deal Melee Damage, you have a 8% chance to increase your Weapon Damage by 630 for 10 seconds.
The Juggernaut 10 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 2975 Physical Resistance.
  • 4 Items: Adds 1206 Maximum Health.
  • 5 Items: The Juggernaut
    When you take damage while under 30% Health, heal for 18060 Health. This effect can occur once every 1 minute.
Warrior’s Fury 10 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: Warrior’s Fury
    When you take Critical Damage, your Weapon Damage is increased by 30 for 6 seconds. This effect can stack up to 25 times.
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