The Elder Scrolls Online: Item Sets – Dragon Bones Sets

Item SetsCraftable SetsDungeon SetsOverland SetsArena SetsAsylum Weapon SetsWeapon SetsLight Armor SetsMedium Armor SetsHeavy Armor SetsMonster Helm SetsCyrodiil SetsTrials SetsMaster WeaponsImperial City SetsOrsinium SetsMaelstrom Master WeaponsThieves Guild SetsDark Brotherhood SetsShadows of the Hist SetsOne Tamriel SetsUnique ItemsMorrowind SetsBattlegrounds SetsHorns of the Reach SetsClockwork City SetsDragon Bones Sets


Dragon Bones Sets
Fang Lair
Light Armor SetsMedium Armor SetsHeavy Armor Sets

Scalecaller Peak
Light Armor SetsMedium Armor SetsHeavy Armor Sets

Monster Helm Sets
ThurvokunZaan



Fang Lair – Light Armor Sets

Set Name
Level
Bonuses
Caluurion’s Legacy 10 – Champion Points160
  • 2 Items: Adds 833 Spell Critical.
  • 3 Items: Adds 129 Spell Damage.
  • 4 Items: Adds 833 Spell Critical.
  • 5 Items: Caluurion’s Legacy
    When you deal Critical Damage with a single target Magicka ability, you launch a Fire, Ice, Shock, or Disease ball at your target that deals 12900 Damage and applies a status effect. This effect can occur once every 10 seconds.



Fang Lair – Medium Armor Sets

Set Name
Level
Bonuses
Trappings Of Invigoration 10 – Champion Points160
  • 2 Items: Adds 129 Stamina Recovery.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 129 Stamina Recovery.
  • 5 Items: Trappings Of Invigoration
    When you cast an ability while under 33% Stamina, you restore 9000 Stamina. This effect can occur once every 1 minute.



Fang Lair – Heavy Armor Sets

Set Name
Level
Bonuses
Ulfnor’s Favor 10 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 129 Magicka Recovery.
    Adds 129 Stamina Recovery.
  • 4 Items: Adds 4% Healing Taken.
  • 5 Items: Ulfnor’s Favor
    Increases the Magicka or Stamina your Heavy Attacks restore by 30%.



Scalecaller Peak – Light Armor Sets

Set Name
Level
Bonuses
Jorvuld’s Guidance 10 – Champion Points160
  • 2 Items: Adds 129 Magicka Recovery.
  • 3 Items: Adds 129 Magicka Recovery.
  • 4 Items: Adds 2% Healing Done.
  • 5 Items: Jorvuld’s Guidance
    Increases the duration of all Major Buffs, Minor Buffs, and Damage Shields you apply to yourself and allies by 40%.



Scalecaller Peak – Medium Armor Sets

Set Name
Level
Bonuses
Plague Slinger 10 – Champion Points160
  • 2 Items: Adds 129 Weapon Damage.
  • 3 Items: Adds 1206 Maximum Health.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: Plague Slinger
    When you take damage, summon a Skeever Corpse which will launch a Poison Ball that deals 5160 Poison Damage every 1 second at the nearest enemy for 4 seconds. This effect can occur once every 15 seconds.



Scalecaller Peak – Heavy Armor Sets

Set Name
Level
Bonuses
Curse of Doylemish 10 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 1206 Maximum Health.
  • 4 Items: Adds 129 Spell Damage.
    Adds 129 Weapon Damage.
  • 5 Items: Curse of Doylemish
    When using a Fully-Charged melee Heavy Attack on a Taunted Monster or any enemy who is Stunned or Immobilized, you will deal a bonus 12040 Physical Damage. This effect can occur once every 7 seconds.



Monster Helm Sets

Set Name
Level
Bonuses
Thurvokun Champion Points10 – 160
  • 1 Item: Adds 1206 Maximum Health.
  • 2 Items: Thurvokun
    When a nearby enemy damages you, summon a growing Pool of Desecrated Bile for 8 seconds. Enemies in the Bile receive 430 Disease Damage every 1 second and are afflicted with Minor Maim and Minor Defile, reducing their damage done and healing received by 15%. This effect can occur once every 8 seconds.
Zaan Champion Points10 – 160
  • 1 Item: Adds 833 Spell Critical.
  • 2 Items: Zaan
    When you damage a nearby enemy with a Light Attack or Heavy Attack, you have a 20% chance to create a Beam of Fire that will connect you to your enemy. The Beam deals 3440 Flame Damage every 1 second to your enemy for 5 seconds. Every second, this damage increases by 50%. The Beam is broken if the enemy moves 10 meters away from you. This effect can occur every 18 seconds.
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