The Elder Scrolls Online: Item Sets – Imperial City Sets

Item SetsCraftable SetsDungeon SetsOverland SetsArena SetsWeapon SetsLight Armor SetsMedium Armor SetsHeavy Armor SetsMonster Helm SetsCyrodiil SetsTrials SetsMaster WeaponsImperial City SetsOrsinium SetsMaelstrom Master WeaponsThieves Guild SetsDark Brotherhood SetsShadows of the Hist SetsOne Tamriel SetsMorrowind SetsBattlegrounds Sets


Imperial City Sets
Craftable SetsWeapon SetsLight Armor SetsMedium Armor SetsHeavy Armor SetsMonster Helm Sets



Craftable Sets

Set Name & Traits Needed Bonuses Location(s)
Noble’s Conquest
(5 Traits)
  • 2 Items: Adds 1064 Maximum Health.
  • 3 Items: Adds 967 Maximum Stamina.
  • 4 Items: Adds 4% Healing Taken.
  • 5 Items: Noble’s Conquest
    Interrupting an enemy causes them to take 8% increased damage for 5 seconds and heals you for 4300.
Redistributor
(7 Traits)
  • 2 Items: Adds 1064 Maximum Health.
  • 3 Items: Adds 967 Maximum Stamina.
  • 4 Items: Adds 967 Maximum Magicka.
  • 5 Items: Redistributor
    When you heal yourself while at full Health, heal a nearby ally for 2347. This effect can happen once every 3 seconds.
Armor Master
(9 Traits)
  • 2 Items: Adds 1064 Maximum Health.
  • 3 Items: Adds 1935 Physical Resistance.
  • 4 Items: Adds 1935 Spell Resistance.
  • 5 Items: Armor Master
    While you have an Armor Ability slotted, increase your Maximum Health by 5%. When you activate an Armor Ability you gain 5332 Physical and Spell Resistance for 10 seconds.



Weapon Sets

Set Name
Level
Bonuses
Agility 10 – Champion Points160
  • 2 Items: Adds 1451 Maximum Stamina.
  • 3 Items: Adds 193 Weapon Damage.
Endurance 10 – Champion Points160
  • 2 Items: Adds 1596 Maximum Health.
  • 3 Items: Adds 193 Stamina Recovery.
Willpower 10 – Champion Points160
  • 2 Items: Adds 1451 Maximum Magicka.
  • 3 Items: Adds 193 Spell Damage.



Light Armor Sets

Set Name
Level
Bonuses
Galerion’s Revenge 10 – Champion Points160
  • 2 Items: Adds 688 Spell Critical.
  • 3 Items: Adds 129 Magicka Recovery.
  • 4 Items: Adds 129 Spell Damage.
  • 5 Items: Galerion’s Revenge
    When you deal damage with a Light or Heavy Attack, you put a Mark of Revenge on the enemy for 15 seconds. After stacking 6 Marks of Revenge on an enemy they detonate for 4730 Magic Damage.
Imperial Physique 10 – Champion Points160
  • 2 Items: Adds 129 Stamina Recovery.
  • 3 Items: Adds 129 Magicka Recovery.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: Imperial Physique
    While you are in Imperial City, you tap into the power of the Tel Var Stones you are carrying, increasing your Health, Magicka, and Stamina by 1032. While you have a 4x Tel Var Stone multiplier this effect is increased by 600%.
Meritorious Service 10 – Champion Points160
  • 2 Items: Adds 1064 Maximum Health.
  • 3 Items: Adds 967 Maximum Magicka.
  • 4 Items: Adds 129 Spell Damage.
  • 5 Items: Meritorious Service
    When you cast a Support ability, you increase the Physical and Spell Resistance of up to 4 friendly targets within 10 meters by 3010 for 2 minutes.
Phoenix 10 – Champion Points160
  • 2 Items: Adds 967 Maximum Magicka.
  • 3 Items: Adds 129 Magicka Recovery.
  • 4 Items: Adds 129 Spell Damage.
  • 5 Items: Phoenix
    When you die, you instead become immune to all negative effects and healing for 3 seconds. When the effect ends, you heal for 17200 Health and explode for 8600 Flame Damage to all enemies within 8 meters. This effect can occur once every 10 minutes.
Scathing Mage 10 – Champion Points160
  • 2 Items: Adds 967 Maximum Magicka.
  • 3 Items: Adds 688 Spell Critical.
  • 4 Items: Adds 688 Spell Critical.
  • 5 Items: Scathing Mage
    When you deal direct Critical Damage, you have a 20% chance to increase your Spell Damage by 516 for 6 seconds. This effect can occur once every 6 seconds.
Spell Power Cure 10 – Champion Points160
  • 2 Items: Adds 967 Maximum Magicka.
  • 3 Items: Adds 967 Maximum Magicka.
  • 4 Items: Adds 129 Spell Damage.
  • 5 Items: Spell Power Cure
    When you heal a friendly target that is at 100% Health, you have a 50% chance to increase their Weapon and Spell Damage by 258 for 10 seconds.
Thews of the Harbinger 10 – Champion Points160
  • 2 Items: Adds 1064 Maximum Health.
  • 3 Items: Adds 1064 Maximum Health.
  • 4 Items: Adds 967 Maximum Stamina.
  • 5 Items: Thews of the Harbinger
    When you block a direct damage attack, you deal damage to your attacker equal to 4% of your current Health.
Vicecannon of Venom 10 – Champion Points160
  • 2 Items: Adds 967 Maximum Stamina.
  • 3 Items: Adds 129 Weapon Damage.
  • 4 Items: Adds 129 Stamina Recovery.
  • 5 Items: Vicecannon of Venom
    When you deal Critical Damage to an enemy from Sneak, you inject a leeching poison that deals 13760 Poison Damage over 15 seconds to them and heals you for 100% of the damage done.



Medium Armor Sets

Set Name
Level
Bonuses
Essence Thief 10 – Champion Points160
  • 2 Items: Adds 967 Maximum Stamina.
  • 3 Items: Adds 967 Maximum Stamina.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: Essence Thief
    When you deal damage with a Light Attack, you have a 15% chance to draw essence from the enemy. Collecting the essence heals you for 4300 Health, restores 4300 Stamina, and increases your damage done by 12% for 10 seconds.
Galerion’s Revenge 10 – Champion Points160
  • 2 Items: Adds 688 Spell Critical.
  • 3 Items: Adds 129 Magicka Recovery.
  • 4 Items: Adds 129 Spell Damage.
  • 5 Items: Galerion’s Revenge
    When you deal damage with a Light or Heavy Attack, you put a Mark of Revenge on the enemy for 15 seconds. After stacking 6 Marks of Revenge on an enemy they detonate for 4730 Magic Damage.
Imperial Physique 10 – Champion Points160
  • 2 Items: Adds 129 Stamina Recovery.
  • 3 Items: Adds 129 Magicka Recovery.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: Imperial Physique
    While you are in Imperial City, you tap into the power of the Tel Var Stones you are carrying, increasing your Health, Magicka, and Stamina by 1032. While you have a 4x Tel Var Stone multiplier this effect is increased by 600%.
Powerful Assault 10 – Champion Points160
  • 2 Items: Adds 1064 Maximum Health.
  • 3 Items: Adds 967 Maximum Stamina.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: Powerful Assault
    When you cast an Assault ability, you increase the Weapon and Spell Damage of up to 4 friendly targets within 10 meters by 164 for 15 seconds.
Sheer Venom 10 – Champion Points160
  • 2 Items: Adds 967 Maximum Stamina.
  • 3 Items: Adds 129 Weapon Damage.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: Sheer Venom
    When you deal damage with an Execute ability you infect the enemy, dealing 8428 Poison Damage over 6 seconds. This effect can occur once every 6 seconds.
Shield Breaker 10 – Champion Points160
  • 2 Items: Adds 967 Maximum Stamina.
  • 3 Items: Adds 129 Stamina Recovery.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: Shield Breaker
    When you deal damage with a Light or Heavy Attack against a Player with a damage shield, you deal an additional 2150 Oblivion Damage to them.
Thews of the Harbinger 10 – Champion Points160
  • 2 Items: Adds 1064 Maximum Health.
  • 3 Items: Adds 1064 Maximum Health.
  • 4 Items: Adds 967 Maximum Stamina.
  • 5 Items: Thews of the Harbinger
    When you block a direct damage attack, you deal damage to your attacker equal to 4% of your current Health.
Vicecannon of Venom 10 – Champion Points160
  • 2 Items: Adds 967 Maximum Stamina.
  • 3 Items: Adds 129 Weapon Damage.
  • 4 Items: Adds 129 Stamina Recovery.
  • 5 Items: Vicecannon of Venom
    When you deal Critical Damage to an enemy from Sneak, you inject a leeching poison that deals 13760 Poison Damage over 15 seconds to them and heals you for 100% of the damage done.



Heavy Armor Sets

Set Name
Level
Bonuses
Black Rose 10 – Champion Points160
  • 2 Items: Adds 1064 Maximum Health.
  • 3 Items: Adds 967 Maximum Stamina.
  • 4 Items: Adds 967 Maximum Magicka.
  • 5 Items: Black Rose
    Increases your Weapon and Spell Damage by 154. Increases the Magicka and Stamina restored from the Constitution passive ability by 35%.
Galerion’s Revenge 10 – Champion Points160
  • 2 Items: Adds 688 Spell Critical.
  • 3 Items: Adds 129 Magicka Recovery.
  • 4 Items: Adds 129 Spell Damage.
  • 5 Items: Galerion’s Revenge
    When you deal damage with a Light or Heavy Attack, you put a Mark of Revenge on the enemy for 15 seconds. After stacking 6 Marks of Revenge on an enemy they detonate for 4730 Magic Damage.
Imperial Physique 10 – Champion Points160
  • 2 Items: Adds 129 Stamina Recovery.
  • 3 Items: Adds 129 Magicka Recovery.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: Imperial Physique
    While you are in Imperial City, you tap into the power of the Tel Var Stones you are carrying, increasing your Health, Magicka, and Stamina by 1032. While you have a 4x Tel Var Stone multiplier this effect is increased by 600%.
Leeching Plate 10 – Champion Points160
  • 2 Items: Adds 1064 Maximum Health.
  • 3 Items: Adds 4% Healing Taken.
  • 4 Items: Adds 4% Healing Taken.
  • 5 Items: Leeching Plate
    When you take damage, you have a 8% chance to summon a cloud of leeching poison under the attacker that deals 1204 Poison Damage in a 4 meter radius every 1 second for 5 seconds and heals you for 100% of the damage caused.
Reactive Armor 10 – Champion Points160
  • 2 Items: Adds 967 Maximum Stamina.
  • 3 Items: Adds 129 Stamina Recovery.
  • 4 Items: Adds 1064 Maximum Health.
  • 5 Items: Reactive Armor
    While you are affected by a disabling effect, your damage taken is reduced by 35%.
Thews of the Harbinger 10 – Champion Points160
  • 2 Items: Adds 1064 Maximum Health.
  • 3 Items: Adds 1064 Maximum Health.
  • 4 Items: Adds 967 Maximum Stamina.
  • 5 Items: Thews of the Harbinger
    When you block a direct damage attack, you deal damage to your attacker equal to 4% of your current Health.
Vicecannon of Venom 10 – Champion Points160
  • 2 Items: Adds 967 Maximum Stamina.
  • 3 Items: Adds 129 Weapon Damage.
  • 4 Items: Adds 129 Stamina Recovery.
  • 5 Items: Vicecannon of Venom
    When you deal Critical Damage to an enemy from Sneak, you inject a leeching poison that deals 13760 Poison Damage over 15 seconds to them and heals you for 100% of the damage done.



Monster Helm Sets

Set Name
Level
Bonuses
Lord Warden 50 – Champion Points160
  • 1 Item: Adds 1935 Spell Resistance.
  • 2 Items: Lord Warden
    When you take damage, you have a 50% chance to summon a shadow orb for 10 seconds that increases the Physical and Spell Resistance of you and your allies within 5 meters by 3870. This effect can occur once every 10 seconds.
Molag Kena 50 – Champion Points160
  • 1 Item: Adds 129 Weapon Damage.
    Adds 129 Spell Damage.
  • 2 Items: Molag Kena
    When you deal damage with 2 consecutive Light Attacks you trigger Overkill for 6 seconds, which increases your Weapon and Spell Damage by 516 but also increases the cost of your abilities by 33%.
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