The Elder Scrolls Online: Item Sets – Imperial City Sets

Item SetsCraftable SetsDungeon SetsOverland SetsArena SetsWeapon SetsLight Armor SetsMedium Armor SetsHeavy Armor SetsMonster Helm SetsCyrodiil SetsTrials SetsMaster WeaponsImperial City SetsOrsinium SetsMaelstrom Master WeaponsThieves Guild SetsDark Brotherhood SetsShadows of the Hist SetsOne Tamriel SetsUnique ItemsMorrowind SetsBattlegrounds SetsHorns of the Reach Sets


Imperial City Sets
Craftable SetsWeapon SetsLight Armor SetsMedium Armor SetsHeavy Armor SetsMonster Helm Sets



Craftable Sets

Set Name & Traits Needed Bonuses Location(s)
Noble’s Conquest
(5 Traits)
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 4% Healing Taken.
  • 5 Items: Noble’s Conquest
    When you interrupt a casting enemy, you heal for 4300 and apply Minor Vulnerability to the enemy for 10 seconds, increasing their damage taken by 8%.
Redistributor
(7 Traits)
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 1096 Maximum Magicka.
  • 5 Items: Redistributor
    When you heal yourself while you are at full Health, you heal an ally within 15 meters of you for 2347. This effect can occur once every 3 seconds.
Armor Master
(9 Traits)
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 2975 Physical Resistance.
  • 4 Items: Adds 2975 Spell Resistance.
  • 5 Items: Armor Master
    While you have an Armor Ability slotted, your Maximum Health is increased by 5%. When you use an Armor Ability, your Physical Resistance and Spell Resistance is increased by 5332 for 10 seconds.



Weapon Sets

Set Name
Level
Bonuses
Agility 10 – Champion Points160
  • 2 Items: Adds 1451 Maximum Stamina.
  • 3 Items: Adds 193 Weapon Damage.
Endurance 10 – Champion Points160
  • 2 Items: Adds 1596 Maximum Health.
  • 3 Items: Adds 193 Stamina Recovery.
Willpower 10 – Champion Points160
  • 2 Items: Adds 1451 Maximum Magicka.
  • 3 Items: Adds 193 Spell Damage.



Light Armor Sets

Set Name
Level
Bonuses
Combat Physician 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Magicka.
  • 3 Items: Adds 833 Spell Critical.
  • 4 Items: Adds 833 Spell Critical.
  • 5 Items: Combat Physician
    When you Critically Heal a friendly target, you grant them a Damage Shield that absorbs 8195 Damage for 6 seconds. This effect can occur once every 6 seconds.
Galerion’s Revenge 10 – Champion Points160
  • 2 Items: Adds 833 Spell Critical.
  • 3 Items: Adds 129 Magicka Recovery.
  • 4 Items: Adds 129 Spell Damage.
  • 5 Items: Galerion’s Revenge
    When you deal damage with a Light Attack or Heavy Attack, you put a Mark of Revenge on the enemy for 15 seconds. After stacking 6 Marks of Revenge on an enemy they Detonate for 4730 Magic Damage.
Imperial Physique 10 – Champion Points160
  • 2 Items: Adds 129 Stamina Recovery.
  • 3 Items: Adds 129 Magicka Recovery.
  • 4 Items: Adds 129 Weapon Damage.
    Adds 129 Spell Damage.
  • 5 Items: Imperial Physique
    While you are in Imperial City, you tap into the power of the Tel Var Stones you are carrying, increasing your Health, Magicka, and Stamina by 1032. While you have a 4x Tel Var Stone Multiplier this effect is increased by 600%.
Meritorious Service 10 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 1096 Maximum Magicka.
  • 4 Items: Adds 129 Spell Damage.
  • 5 Items: Meritorious Service
    When you cast a Support ability, you increase the Physical Resistance and Spell Resistance of up to 4 friendly targets within 10 meters by 3010 for 2 minutes.
Overwhelming Surge 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Magicka.
  • 3 Items: Adds 129 Spell Damage.
  • 4 Items: Adds 129 Spell Damage.
  • 5 Items: Overwhelming Surge
    When you activate a Class ability, you have a 15% chance to surround yourself with a torrent that deals 1986 Shock Damage to the closest enemy within 12 meters of you every 1 second for 6 seconds.
Phoenix 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Magicka.
  • 3 Items: Adds 129 Magicka Recovery.
  • 4 Items: Adds 129 Spell Damage.
  • 5 Items: Phoenix
    When you die, you instead become Immune to all negative effects and healing for 3 seconds. When the effect ends, you heal for 17200 Health and Explode for 8600 Flame Damage to all enemies within 8 meters. This effect can occur once every 10 minutes.
Scathing Mage 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Magicka.
  • 3 Items: Adds 833 Spell Critical.
  • 4 Items: Adds 833 Spell Critical.
  • 5 Items: Scathing Mage
    When you deal direct Critical Damage, you have a 20% chance to increase your Spell Damage by 516 for 6 seconds. This effect can occur once every 6 seconds.
Spell Power Cure 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Magicka.
  • 3 Items: Adds 1096 Maximum Magicka.
  • 4 Items: Adds 129 Spell Damage.
  • 5 Items: Spell Power Cure
    When you heal a friendly target that is at 100% Health, you have a 50% chance to increase their Weapon Damage and Spell Damage by 258 for 10 seconds.
Thews of the Harbinger 10 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 1206 Maximum Health.
  • 4 Items: Adds 129 Spell Damage.
  • 5 Items: Thews of the Harbinger
    When you Block a direct damage attack, you deal damage to your attacker equal to 4% of your current Health.
Vicecannon of Venom 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Stamina.
  • 3 Items: Adds 129 Weapon Damage.
  • 4 Items: Adds 129 Stamina Recovery.
  • 5 Items: Vicecannon of Venom
    When you deal Critical Damage to an enemy from Sneak, you inject a Leeching Poison that deals 13760 Poison Damage over 15 seconds to them and heals you for 100% of the damage done.



Medium Armor Sets

Set Name
Level
Bonuses
Essence Thief 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Stamina.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: Essence Thief
    When you deal damage with a Light Attack, you have a 15% chance to draw Essence from the enemy. Collecting the Essence heals you for 4300 Health, restores 4300 Stamina, and increases your Damage Done by 12% for 10 seconds.
Galerion’s Revenge 10 – Champion Points160
  • 2 Items: Adds 833 Spell Critical.
  • 3 Items: Adds 129 Magicka Recovery.
  • 4 Items: Adds 129 Spell Damage.
  • 5 Items: Galerion’s Revenge
    When you deal damage with a Light Attack or Heavy Attack, you put a Mark of Revenge on the enemy for 15 seconds. After stacking 6 Marks of Revenge on an enemy they Detonate for 4730 Magic Damage.
Imperial Physique 10 – Champion Points160
  • 2 Items: Adds 129 Stamina Recovery.
  • 3 Items: Adds 129 Magicka Recovery.
  • 4 Items: Adds 129 Weapon Damage.
    Adds 129 Spell Damage.
  • 5 Items: Imperial Physique
    While you are in Imperial City, you tap into the power of the Tel Var Stones you are carrying, increasing your Health, Magicka, and Stamina by 1032. While you have a 4x Tel Var Stone Multiplier this effect is increased by 600%.
Powerful Assault 10 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: Powerful Assault
    When you cast an Assault ability, you increase the Weapon Damage and Spell Damage of up to 4 friendly targets within 10 meters by 164 for 15 seconds.
Sheer Venom 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Stamina.
  • 3 Items: Adds 129 Weapon Damage.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: Sheer Venom
    When you deal damage with an Execute ability you infect the enemy, dealing 8428 Poison Damage over 6 seconds. This effect can occur once every 6 seconds.
Shield Breaker 10 – Champion Points160
  • 2 Items: Adds 967 Maximum Stamina.
  • 3 Items: Adds 129 Stamina Recovery.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: Shield Breaker
    When you deal damage with a Light or Heavy Attack against a Player with a damage shield, you deal an additional 2150 Oblivion Damage to them.
Thews of the Harbinger 10 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 1206 Maximum Health.
  • 4 Items: Adds 967 Maximum Stamina.
  • 5 Items: Thews of the Harbinger
    When you Block a direct damage attack, you deal damage to your attacker equal to 4% of your current Health.
Vicecannon of Venom 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Stamina.
  • 3 Items: Adds 129 Weapon Damage.
  • 4 Items: Adds 129 Stamina Recovery.
  • 5 Items: Vicecannon of Venom
    When you deal Critical Damage to an enemy from Sneak, you inject a Leeching Poison that deals 13760 Poison Damage over 15 seconds to them and heals you for 100% of the damage done.



Heavy Armor Sets

Set Name
Level
Bonuses
Black Rose 10 – Champion Points160
  • 2 Items: Adds 1064 Maximum Health.
  • 3 Items: Adds 967 Maximum Stamina.
  • 4 Items: Adds 967 Maximum Magicka.
  • 5 Items: Black Rose
    Increases your Weapon and Spell Damage by 154. Increases the Magicka and Stamina restored from the Constitution passive ability by 35%.
Brands of Imperium 10 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 1206 Maximum Health.
  • 4 Items: Adds 4% Healing Taken.
  • 5 Items: Brands of Imperium
    When you take damage, you have a 10% chance to grant you and your allies within 8 meters a Damage Shield that absorbs 12040 Damage for 6 seconds. This effect can occur once every 15 seconds.
Galerion’s Revenge 10 – Champion Points160
  • 2 Items: Adds 833 Spell Critical.
  • 3 Items: Adds 129 Magicka Recovery.
  • 4 Items: Adds 129 Spell Damage.
  • 5 Items: Galerion’s Revenge
    When you deal damage with a Light Attack or Heavy Attack, you put a Mark of Revenge on the enemy for 15 seconds. After stacking 6 Marks of Revenge on an enemy they Detonate for 4730 Magic Damage.
Imperial Physique 10 – Champion Points160
  • 2 Items: Adds 129 Stamina Recovery.
  • 3 Items: Adds 129 Magicka Recovery.
  • 4 Items: Adds 129 Weapon Damage.
    Adds 129 Spell Damage.
  • 5 Items: Imperial Physique
    While you are in Imperial City, you tap into the power of the Tel Var Stones you are carrying, increasing your Health, Magicka, and Stamina by 1032. While you have a 4x Tel Var Stone Multiplier this effect is increased by 600%.
Jolting Arms 10 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 2975 Spell Resistance.
  • 4 Items: Adds 2975 Spell Resistance.
  • 5 Items: Jolting Arms
    When you Block an attack, you have a 50% chance to charge your arms, causing your next Bash ability to deal an additional 5805 Shock Damage and increase your Spell Resistance by 6450 for 6 seconds.
Leeching Plate 10 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 4% Healing Taken.
  • 4 Items: Adds 4% Healing Taken.
  • 5 Items: Leeching Plate
    When you take damage, you have a 8% chance to summon a Cloud of Leeching Poison under the attacker that deals 1204 Poison Damage in a 4 meter radius every 1 second for 5 seconds and heals you for 100% of the damage caused.
Reactive Armor 10 – Champion Points160
  • 2 Items: Adds 967 Maximum Stamina.
  • 3 Items: Adds 129 Stamina Recovery.
  • 4 Items: Adds 1064 Maximum Health.
  • 5 Items: Reactive Armor
    While you are affected by a disabling effect, your damage taken is reduced by 35%.
Thews of the Harbinger 10 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 1206 Maximum Health.
  • 4 Items: Adds 967 Maximum Stamina.
  • 5 Items: Thews of the Harbinger
    When you Block a direct damage attack, you deal damage to your attacker equal to 4% of your current Health.
Tormentor 10 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 4% Healing Taken.
  • 4 Items: Adds 4% Healing Taken.
  • 5 Items: Tormentor
    When you deal damage with a Charge ability, you gain 3642 Physical Resistance and Spell Resistance and Taunt the enemy to attack you for 15 seconds.
Vicecannon of Venom 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Stamina.
  • 3 Items: Adds 129 Weapon Damage.
  • 4 Items: Adds 129 Stamina Recovery.
  • 5 Items: Vicecannon of Venom
    When you deal Critical Damage to an enemy from Sneak, you inject a Leeching Poison that deals 13760 Poison Damage over 15 seconds to them and heals you for 100% of the damage done.



Monster Helm Sets

Set Name
Level
Bonuses
Lord Warden 50 – Champion Points160
  • 1 Item: Adds 2975 Spell Resistance.
    Adds 2975 Physical Resistance.
  • 2 Items: Lord Warden
    When you take damage, you have a 50% chance to summon a Shadow Orb for 10 seconds that increases the Physical Resistance and Spell Resistance of you and your allies within 5 meters by 3870. This effect can occur once every 10 seconds.
Molag Kena 50 – Champion Points160
  • 1 Item: Adds 129 Weapon Damage.
    Adds 129 Spell Damage.
  • 2 Items: Molag Kena
    When you deal damage with 2 consecutive Light Attacks you trigger Overkill for 6 seconds, which increases your Weapon Damage and Spell Damage by 516 but also increases the cost of your abilities by 20%.
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