The Elder Scrolls Online: Item Sets – Medium Armor Sets

Item SetsCraftable SetsDungeon SetsOverland SetsArena SetsWeapon SetsLight Armor SetsMedium Armor SetsHeavy Armor SetsMonster Helm SetsCyrodiil SetsTrials SetsMaster WeaponsImperial City SetsOrsinium SetsMaelstrom Master WeaponsThieves Guild SetsDark Brotherhood SetsShadows of the Hist SetsOne Tamriel SetsUnique ItemsMorrowind SetsBattlegrounds SetsHorns of the Reach Sets


Medium Armor Sets

Set Name
Level
Bonuses
Archer’s Mind 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Stamina.
  • 3 Items: Adds 833 Weapon Critical.
  • 4 Items: Adds 833 Weapon Critical.
  • 5 Items: Archer’s Mind
    Increases your Critical Damage done by 5%. Increases your Critical Damage done by an additional 10% when attacking from Sneak or Invisibility.
Armor of the Trainee 3 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 1096 Maximum Magicka.
  • 4 Items: Adds 1096 Maximum Stamina.
  • 5 Items: Armor of the Trainee
    Increases your Maximum Health, Maximum Magicka, and Maximum Stamina by 1250.
Bahraha’s Curse 10 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 1096 Maximum Magicka.
  • 4 Items: Reduces your damage taken from Environmental Traps by 40%.
    Adds 1096 Maximum Stamina.
  • 5 Items: Bahraha’s Curse
    When you deal damage, you have a 25% chance to create Desecrated Ground for 5 seconds, which reduces the Movement Speed of enemies within by 70%, damages them for 860 Magic Damage every 1 second, and heals you for 100% of the damage done.
Barkskin 10 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 129 Stamina Recovery.
  • 4 Items: Adds 2975 Physical Resistance.
  • 5 Items: Barkskin
    Reduces the duration of Immobilizations and Snares applied to you by 50%. When an Immobilization or Snare is applied to you, heal for 2000 Health and restore 1000 Stamina. This effect can occur once every 5 seconds.
Blooddrinker 10 – Champion Points160
  • 2 Items: Adds 833 Weapon Critical.
  • 3 Items: Adds 129 Weapon Damage.
  • 4 Items: Adds 833 Weapon Critical.
  • 5 Items: Blooddrinker
    Increases the damage you deal with bleed damage over time effects by 20%.
Bone Pirate’s Tatters 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Stamina.
  • 3 Items: Adds 129 Stamina Recovery.
  • 4 Items: Adds 1096 Maximum Stamina.
  • 5 Items: Bone Pirate’s Tatters
    While you have a Drink Buff active, your Maximum Stamina is increased by 2000 and Stamina Recovery by 150.
Briarheart 3 – Champion Points160
  • 2 Items: Adds 833 Weapon Critical.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 833 Weapon Critical.
  • 5 Items: Briarheart
    When you deal Critical Damage, you have a 10% chance to increase your Weapon Damage by 449 for 10 seconds. While this effect is active your Critical Strikes heal you for 609 Health. This effect can occur once every 15 seconds.
Coat of the Red Mountain 26 – 31
Champion Points30/40/100 – 160
  • 2 Items: Adds 129 Weapon Damage.
  • 3 Items: Adds 967 Maximum Stamina.
  • 4 Items: Adds 688 Weapon Critical.
  • 5 Items: Coat of the Red Mountain
    When you deal damage with a Weapon ability, you have a 10% chance to deal an additional 8400 Flame Damage. This effect can occur once every 2 seconds.
Coward’s Gear 10 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 129 Stamina Recovery.
  • 4 Items: Adds 129 Stamina Recovery.
  • 5 Items: Coward’s Gear
    While Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed and reducing your damage taken by 30%.
Crusader 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Stamina.
  • 3 Items: Adds 129 Stamina Recovery.
  • 4 Items: Adds 1096 Maximum Stamina.
  • 5 Items: Crusader
    Increases the duration of the Dodge Chance bonus of Roll Dodge by 0.3 seconds.
Darkstride 3 – Champion Points160
  • 2 Items: Adds 967 Maximum Stamina.
  • 3 Items: Adds 967 Maximum Stamina.
  • 4 Items: Adds 129 Stamina Recovery.
  • 5 Items: Darkstride
    Reduces the cost of Sprint and Sneak by 50%.
Draugr Hulk 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Stamina.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 1096 Maximum Stamina.
  • 5 Items: Draugr Hulk
    Adds 2540 Maximum Stamina.
Essence Thief 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Stamina.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: Essence Thief
    When you deal damage with a Light Attack, you have a 15% chance to draw essence from the enemy. Collecting the essence heals you for 4300 Health, restores 4300 Stamina, and increases your Damage Done by 12% for 10 seconds.
Fiord’s Legacy 3 – Champion Points160
  • 2 Items: Adds 129 Weapon Damage.
  • 3 Items: Adds 833 Weapon Critical.
  • 4 Items: Adds 129 Stamina Recovery.
  • 5 Items: Fiord’s Legacy
    Reduces the cost and increases the Movement Speed bonus of Sprint by 15%.
Flanking Strategist 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Stamina.
  • 3 Items: Adds 833 Weapon Critical.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: Flanking Strategist
    Adds 345 Weapon Damage to your damaging abilities when you use them to attack an enemy from behind.
Galerion’s Revenge 10 – Champion Points160
  • 2 Items: Adds 833 Spell Critical.
  • 3 Items: Adds 129 Magicka Recovery.
  • 4 Items: Adds 129 Spell Damage.
  • 5 Items: Galerion’s Revenge
    When you deal damage with a Light Attack or Heavy Attack, you put a Mark of Revenge on the enemy for 15 seconds. After stacking 6 Marks of Revenge on an enemy they Detonate for 4730 Magic Damage.
Hawk’s Eye 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Stamina.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: Hawk’s Eye
    Reduces the cost and increases the damage of your Bow abilities by 5%.
Heem-Jas’ Retribution 10 – Champion Points160
  • 2 Items: Adds 129 Stamina Recovery.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 833 Weapon Critical.
  • 5 Items: Heem-Jas’ Retribution
    When an enemy within 28 meters of you dies, you gain Major Berserk increasing your Damage Done by 25%.
Hide of the Werewolf 3 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: Hide of the Werewolf
    When you take damage, you generate 5 Ultimate. This effect can occur once every 5 seconds.
Hircine’s Veneer 10 – Champion Points160
  • 2 Items: Adds 129 Stamina Recovery.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 129 Stamina Recovery.
  • 5 Items: Hircine’s Veneer
    Increases your Stamina Recovery by 12% for you and up to 11 other group members within 28 meters of you.
Hunt Leader 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Stamina.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: Hunt Leader
    When your pets attack an enemy you have also attacked recently, you heal for 2433 Health and restore 1216 Stamina. This effect can occur once every 5 seconds.
Imperial Physique 10 – Champion Points160
  • 2 Items: Adds 129 Stamina Recovery.
  • 3 Items: Adds 129 Magicka Recovery.
  • 4 Items: Adds 129 Weapon Damage.
    Adds 129 Spell Damage.
  • 5 Items: Imperial Physique
    While you are in Imperial City, you tap into the power of the Tel Var Stones you are carrying, increasing your Health, Magicka, and Stamina by 1032. While you have a 4x Tel Var Stone Multiplier this effect is increased by 600%.
Impregnable Armor 10 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 1096 Maximum Magicka.
  • 5 Items: Impregnable Armor
    Adds 2500 Critical Resistance.
Infector (Defiler) 3 – Champion Points160
  • 2 Items: Adds 129 Weapon Damage.
  • 3 Items: Adds 833 Weapon Critical.
  • 4 Items: Adds 833 Weapon Critical.
  • 5 Items: Infector (Defiler)
    When you deal Critical Damage, you have an 8% chance to summon a Hunger that spews poison to all enemies in front of it, dealing 6000 Poison Damage and stunning any enemy hit for 5 seconds. This effect can occur once every 5 seconds.
Jailbreaker 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Stamina.
  • 3 Items: Adds 129 Stamina Recovery.
  • 4 Items: Adds 129 Stamina Recovery.
  • 5 Items: Jailbreaker
    Gain Minor Expedition at all times, increasing your Movement Speed by 10%.
Kyne’s Flight Champion Points10 – 50
  • 2 Items: Adds 560 Weapon Critical.
  • 3 Items: Adds 105 Stamina Recovery.
  • 4 Items: Adds 787 Maximum Stamina.
  • 5 Items: Kyne’s Flight
    Your Bow abilities reduce the Movement Speed of any enemy they hit by 30% for 3 seconds.
Kyne’s Kiss 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Stamina.
  • 3 Items: Adds 129 Stamina Recovery.
  • 4 Items: Adds 833 Weapon Critical.
  • 5 Items: Kyne’s Kiss
    When you deal direct damage with a Bow ability, you have a 10% chance to heal for 1216 Health and restore 1216 Stamina.
Leki’s Focus 10 – Champion Points160
  • 2 Items: Adds 129 Weapon Damage.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 129 Stamina Recovery.
  • 5 Items: Leki’s Focus
    Reduces your damage taken from Area of Effect abilities by 25%, but the damage and healing of your own Area of Effect abilities is also reduced by 25%.
Leviathan 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Stamina.
  • 3 Items: Adds 833 Weapon Critical.
  • 4 Items: Adds 833 Weapon Critical.
  • 5 Items: Leviathan
    Adds 1924 Weapon Critical.
Marksman’s Crest 10 – Champion Points160
  • 2 Items: Adds 129 Stamina Recovery.
  • 3 Items: Adds 129 Stamina Recovery.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: Marksman’s Crest
    Reduces the cost of your Stamina abilities by 5% and increases the damage of your Bow abilities against Players by 8%.
Night Mother’s Embrace 3 – Champion Points160
  • 2 Items: Adds 1096 Maximum Stamina.
  • 3 Items: Adds 129 Weapon Damage.
  • 4 Items: Adds 129 Stamina Recovery.
  • 5 Items: Night Mother’s Embrace
    Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 25%.
    Adds 129 Weapon Damage.
Nightshade Champion Points60 – 100
  • 2 Items: Adds 877 Maximum Stamina.
  • 3 Items: Decrease detection radius by 2 meters.
    Reduce Sneak cost by 25%.
  • 4 Items: Adds 965 Maximum Health.
  • 5 Items: Nightshade
    Melee Attackers take 351 Poison damage.
Night Terror 3 – Champion Points100
  • 2 Items: Adds 1096 Maximum Stamina.
  • 3 Items: Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 27%.
  • 4 Items: Adds 1206 Maximum Health.
  • 5 Items: Night Terror
    When you take Melee Damage, you deal 2000 Poison Damage to the attacker. This effect can occur once every 1 second.
Oblivion’s Edge 10 – Champion Points160
  • 2 Items: Adds 833 Weapon Critical.
  • 3 Items: Adds 129 Weapon Damage.
  • 4 Items: Adds 129 Stamina Recovery.
  • 5 Items: Oblivion’s Edge
    When you kill an enemy, you fill an empty Soul Gem and heal for 1720 Health.
    Adds 129 Weapon Damage.
Para Bellum 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Stamina.
  • 3 Items: Adds 1206 Maximum Health.
  • 4 Items: Adds 1206 Maximum Stamina.
  • 5 Items: Para Bellum
    Gain a Damage Shield that absorbs 12040 Damage if you have not taken any damage in the last 10 seconds.
Pillar of Nirn 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Stamina.
  • 3 Items: Adds 833 Weapon Critical.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: Pillar of Nirn
    When you deal damage, you have a 10% chance to create a fissure underneath the enemy after 1 second, dealing 2000 Physical Damage to all enemies within 2.5 meters and causing them to bleed for an additional 8000 Physical Damage over 10 seconds. This effect can occur once every 10 seconds.
Poisonous Serpent 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Stamina.
  • 3 Items: Adds 129 Weapon Damage.
  • 4 Items: Adds 1096 Maximum Stamina.
  • 5 Items: Poisonous Serpent
    When you deal damage with a Light Attack or Heavy Attack against an enemy who has a Poison Damage ability on them, you have a 50% chance to deal an additional 3400 Poison Damage. This effect can occur once every 1 second.
Powerful Assault 10 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: Powerful Assault
    When you cast an Assault ability, you increase the Weapon Damage and Spell Damage of up to 4 friendly targets within 10 meters by 164 for 15 seconds.
Quick Serpent 10 – Champion Points160
  • 2 Items: Adds 833 Weapon Critical.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 1096 Maximum Stamina.
  • 5 Items: Quick Serpent
    Reduces the costs of your Stamina abilities by 8%. When you kill an enemy, you gain Major Expedition for 20 seconds, increasing your Movement Speed by 30%.
Ranger’s Gait 3 – Champion Points160
  • 2 Items: Adds 129 Stamina Recovery.
  • 3 Items: adds 833 Weapon Critical.
  • 4 Items: Adds 1096 Maximum Stamina.
  • 5 Items: Ranger’s Gait
    Reduce the effectiveness of Snares applied to you by 50%.
    Adds 129 Stamina Recovery.
Roar of Alkosh 10 – Champion Points160
  • 2 Items: Adds 833 Weapon Critical.
  • 3 Items: Gain Minor Slayer at all times, increasing your damage done to Dungeon and Trial Monsters by 5%.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: Roar of Alkosh
    When you activate a Synergy, you send a Shockwave from your position that deals 1720 Physical Damage and an additional 12040 Physical Damage over 10 seconds. Reduces the Physical Resistance and Spell Resistance of any enemy hit by 3010 for 10 seconds.
Salvation 3 – Champion Points160
  • 2 Items: Adds 1096 Maximum Stamina.
  • 3 Items: Adds 129 Stamina Recovery.
  • 4 Items: Adds 1096 Maximum Stamina.
  • 5 Items: Salvation
    Reduces the cost of your Werewolf Transformation ability by 33%. While in Werewolf Form, your Weapon Damage is increased by 150.
Senche’s Bite 3 – Champion Points160
  • 2 Items: Adds 129 Stamina Recovery.
  • 3 Items: Adds 833 Weapon Critical.
  • 4 Items: Adds 1096 Maximum Stamina.
  • 5 Items: Senche’s Bite
    When you use Roll Dodge, your Weapon Damage is increased by 420 and Weapon Critical rating is increased by 657 for 5 seconds.
Sentry 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Stamina.
  • 3 Items: Adds 129 Weapon Damage.
  • 4 Items: Adds 1096 Weapon Critical.
  • 5 Items: Sentry
    Increases the radius you can detect Sneaking enemies by 50%. Increases your damage done to Sneaking enemies by 20%.
Shadow of the Red Mountain 3 – Champion Points160
  • 2 Items: Adds 129 Weapon Damage.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 833 Weapon Critical.
  • 5 Items: Shadow of the Red Mountain
    When you deal damage with a Weapon ability, you have a 10% chance to spawn a Volcano that erupts after 1 second, launching liquid hot magma at the closest enemy dealing 8400 Flame Damage. This effect can occur once every 2 seconds.
Shadow Walker 10 – Champion Points160
  • 2 Items: Adds 129 Weapon Damage.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 129 Stamina Recovery.
  • 5 Items: Shadow Walker
    While you are Sneaking or Invisible and are not moving, heal for 2150 Health and restore 2150 Stamina every 1 second.
Sheer Venom 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Stamina.
  • 3 Items: Adds 129 Weapon Damage.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: Sheer Venom
    When you deal damage with an Execute ability you infect the enemy, dealing 8428 Poison Damage over 6 seconds. This effect can occur once every 6 seconds.
Shield Breaker 10 – Champion Points160
  • 2 Items: Adds 967 Maximum Stamina.
  • 3 Items: Adds 129 Stamina Recovery.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: Shield Breaker
    When you deal damage with a Light or Heavy Attack against a Player with a damage shield, you deal an additional 2150 Oblivion Damage to them.
Shield of the Valiant 10 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 4% Healing Taken.
  • 4 Items: Reduces damage taken from Players by 5%.
  • 5 Items: Shield of the Valiant
    Reduce the cost of Break Free by 40%.
Shock Master Champion Points150 – 160
  • 2 Items: Adds 688 Weapon Critical.
  • 3 Items: Adds 688 Weapon Critical.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: Shock Master
    When you deal Critical Damage with a fully-charged Heavy Attack, your Light Attacks deal an additional 1333 Shock Damage for 20 seconds.
Shrouded Armor 15 – 23
Champion Points10/140 – 160
  • 2 Items: Adds 129 Stamina Recovery.
  • 3 Items: Adds 126 Magicka Recovery.
  • 4 Items: Adds 1039 Maximum Health.
  • 5 Items: Shrouded Armor
    Recover 6880 Health when activating an Ultimate ability. This effect can occur once every 10 seconds.
Skirmisher’s Bite 41 – 47
Champion Points70/80/140 – 160
  • 2 Items: Adds 129 Stamina Recovery.
  • 3 Items: Adds 688 Weapon Critical.
  • 4 Items: Adds 967 Maximum Stamina.
  • 5 Items: Skirmisher’s Bite
    Using Roll Dodge increases your Weapon Damage by 430 and Weapon Critical by 657 for 5 seconds.
Spelunker 10 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: Spelunker
    Adds 400 Weapon Damage and Spell Damage to your Undaunted abilities. When an ally uses one of your Undaunted ability Synergies you restore 1500 Stamina.
Spriggan’s Thorns 3 – Champion Points160
  • 2 Items: Adds 1096 Maximum Stamina.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: Spriggan’s Thorns
    Adds 3450 Physical Penetration.
Storm Master 10 – Champion Points160
  • 2 Items: Adds 833 Weapon Critical.
  • 3 Items: Adds 833 Weapon Critical.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: Storm Master
    When you deal Critical Damage with a fully-charged Heavy Attack, your Light Attacks deal an additional 1333 Shock Damage for 20 seconds.
Strength of the Automaton 10 – Champion Points160
  • 2 Items: Adds 833 Weapon Critical.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: Strength of the Automaton
    Adds 400 Weapon Damage to your Physical Damage abilities.
Stygian 3 – Champion Points160
  • 2 Items: Adds 129 Spell Damage.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 1096 Maximum Magicka.
  • 5 Items: Stygian
    While you are Sneaking or Invisible, your Spell Damage and Maximum Magicka abilities is increased by 20%.
Sunderflame 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Stamina.
  • 3 Items: Adds 129 Weapon Damage.
  • 4 Items: Adds 833 Weapon Critical.
  • 5 Items: Sunderflame
    When you deal damage with a fully-charged Heavy Attack, you deal an additional 774 Flame Damage and reduce the enemy’s Physical Resistance by 3440 for 8 seconds.
Swamp Raider 3 – Champion Points160
  • 2 Items: Adds 833 Weapon Critical.
  • 3 Items: Adds 129 Weapon Damage.
  • 4 Items: Adds 1096 Maximum Stamina.
  • 5 Items: Swamp Raider
    When you deal damage with a Magicka ability, your Poison Damage and Disease Damage abilities gain an additional 450 Weapon Damage for 10 seconds.
Sword Dancer 10 – Champion Points160
  • 2 Items: Adds 833 Weapon Critical.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: Sword Dancer
    Adds 450 Weapon Damage to your Dual Wield abilities.
Sword-Singer 3 – Champion Points160
  • 2 Items: Adds 1096 Maximum Stamina.
  • 3 Items: Adds 129 Weapon Damage.
  • 4 Items: Adds 833 Weapon Critical.
  • 5 Items: Sword-Singer
    Adds 400 Weapon Damage to your Two Handed abilities.
Syvarra’s Scales 3 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Reduces your damage taken from Guards by 20%.
    Adds 1096 Maximum Magicka.
  • 5 Items: Syvarra’s Scales
    When you deal damage, you have a 5% chance to cause a burst of Lamia Poison that deals 967 Poison Damage in a 5 meter radius and an additional 5802 Poison Damage over 6 seconds to all enemies hit. This effect can occur once every 6.5 seconds.
The Morag Tong 10 – Champion Points160
  • 2 Items: Adds 129 Weapon Damage.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: The Morag Tong
    When you deal direct damage, you cause the enemy to take 10% more damage from all Poison Damage abilities for 5 seconds.
Thews of the Harbinger 10 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 1206 Maximum Health.
  • 4 Items: Adds 129 Spell Damage.
  • 5 Items: Thews of the Harbinger
    When you Block a direct damage attack, you deal damage to your attacker equal to 4% of your current Health.
Toothrow 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Stamina.
  • 3 Items: Adds 833 Weapon Critical.
  • 4 Items: Adds 833 Weapon Critical.
  • 5 Items: Toothrow
    Gain Major Savagery at all times, increasing your Weapon Critical rating by 2191.
    Adds 100 Weapon Damage.
Toxic Defiance 10 – Champion Points160
  • 2 Items: Adds 688 Weapon Critical.
  • 3 Items: Adds 129 Weapon Damage.
  • 4 Items: Adds 967 Maximum Stamina.
  • 5 Items: Toxic Defiance
    Causing damage with a Magicka ability causes your Poison Attacks and Disease Attacks to deal an additional 688 Poison Damage for 10 seconds.

/td>

Twice-Fanged Serpent 10 – Champion Points160
  • 2 Items: Adds 129 Weapon Damage.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 833 Weapon Critical.
  • 5 Items: Twice-Fanged Serpent
    When you deal damage, your Physical Penetration is increased by 860 for 3 seconds, stacking up to 5 times.
Twin Sisters 10 – Champion Points160
  • 2 Items: Adds 129 Stamina Recovery.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 833 Weapon Critical.
  • 5 Items: Twin Sisters
    When you Block an attack, you have a 20% chance to cause all enemies within 5 meters of you to bleed for 8820 Physical Damage over 8 seconds. This effect can occur once every 8 seconds.
Undaunted Infiltrator 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Magicka.
  • 3 Items: Adds 1096 Maximum Magicka.
  • 4 Items: Adds 833 Weapon Critical.
  • 5 Items: Undaunted Infiltrator
    When you use an ability that costs Magicka, your Light Attacks deal an additional 774 Damage and Heavy Attacks deal an additional 1161 Damage for 10 seconds.
Vicecannon of Venom 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Stamina.
  • 3 Items: Adds 129 Weapon Damage.
  • 4 Items: Adds 129 Stamina Recovery.
  • 5 Items: Vicecannon of Venom
    When you deal Critical Damage to an enemy from Sneak, you inject a Leeching Poison that deals 13760 Poison Damage over 15 seconds to them and heals you for 100% of the damage done.
Vicious Serpent 10 – Champion Points160
  • 2 Items: Adds 833 Weapon Critical.
  • 3 Items: Gain Minor Slayer at all times, increasing your damage done to Dungeon and Trial Monsters by 5%.
  • 4 Items: Adds 833 Weapon Critical.
  • 5 Items: Vicious Serpent
    Reduces the cost of your Stamina abilities by 8%. When you kill an enemy, you restore 2150 Stamina and gain Major Expedition for 20 seconds, increasing your Movement Speed by 30%.
    Adds 129 Weapon Damage.
Viper’s Sting 10 – Champion Points160
  • 2 Items: Adds 833 Weapon Critical.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 833 Weapon Critical.
  • 5 Items: Viper’s Sting
    When you deal damage with a Melee Attack, you deal an additional 6400 Poison Damage. This effect can occur once every 4 seconds.
War Machine 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Stamina.
  • 3 Items: Gain Minor Slayer at all times, increasing your damage done to Dungeon and Trial Monsters by 5%.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: War Machine
    When you use an Ultimate ability, you and the closest 2 allies within 28 meters of you gain Major Slayer for 10 seconds, increasing your damage done to Dungeon and Trial Monsters by 15%.
Ward of Cyrodiil 10 – Champion Points160
  • 2 Items: Adds 129 Stamina Recovery.
  • 3 Items: Increases your Mounted Movement Speed by 15%.
  • 4 Items: Adds 1206 Maximum Health.
  • 5 Items: Ward of Cyrodiil
    Increases the amount of damage you Block by 8%.
Way of Air 3 – Champion Points160
  • 2 Items: Adds 129 Stamina Recovery.
  • 3 Items: Adds 129 Stamina Recovery.
  • 4 Items: Increases the radius you can detect Sneaking enemies by 2 meters.
  • 5 Items: Way of Air
    When you use Roll Dodge, your Weapon Damage and Spell Damage is increased by 344 for 6 seconds.
Widowmaker 10 – Champion Points160
  • 2 Items: Adds 833 Weapon Critical.
  • 3 Items: Adds 833 Weapon Critical.
  • 4 Items: Adds 1096 Maximum Stamina.
  • 5 Items: Widowmaker
    When your Alchemical Poison fires, you drop a poisonous spore in front of you that bursts after 1 second, dealing 7740 Poison Damage to all enemies within 5 meters.
Wilderqueen’s Arch 3 – Champion Points160
  • 2 Items: Adds 833 Weapon Critical.
  • 3 Items: Adds 129 Stamina Recovery.
  • 4 Items: Adds 1096 Maximum Stamina.
  • 5 Items: Wilderqueen’s Arch
    Your Bow abilities reduce the Movement Speed of any enemy they hit by 30% for 3 seconds.
Witchman Armor 3 – Champion Points160
  • 2 Items: Adds 129 Stamina Recovery.
  • 3 Items: Adds 129 Weapon Damage.
  • 4 Items: Adds 1206 Maximum Health.
  • 5 Items: Witchman Armor
    When you use an Ultimate ability, you heal for 30 Health and restore 30 Stamina per point of the Ultimate’s cost.
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