The Elder Scrolls Online: Item Sets – Murkmire Sets

Item SetsCraftable SetsDungeon SetsOverland SetsArena SetsAsylum Weapon SetsWeapon SetsLight Armor SetsMedium Armor SetsHeavy Armor SetsMonster Helm SetsCyrodiil SetsTrials SetsMaster WeaponsImperial City SetsOrsinium SetsMaelstrom Master WeaponsThieves Guild SetsDark Brotherhood SetsShadows of the Hist SetsOne Tamriel SetsUnique ItemsMorrowind SetsBattlegrounds SetsHorns of the Reach SetsClockwork City SetsDragon Bones SetsSummerset SetsWolfhunter SetsMurkmire Sets


Murkmire Sets
Craftable SetsLight Armor SetsMedium Armor SetsHeavy Armor SetsArena / Weapon SetsMurkmire PvP Sets



Craftable Sets

Set Name & Traits Needed Bonuses Location(s)
Naga Shaman
(2 Traits)
  • 2 Items: Adds 4% Healing Taken.
  • 3 Items: Adds 2% Healing Done.
  • 4 Items: Adds 1096 Maximum Magicka.
  • 5 Items: Naga Shaman
    When you cast a Damage Shield ability, you gain Minor Mending and Minor Vitality for 6 seconds, increasing your Healing Done and Healing Received by 8%. This effect can occur once every 6 seconds.
Might of the Lost Legion
(4 Traits)
  • 2 Items: Adds 1096 Maximum Magicka.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 1206 Maximum Health.
  • 5 Items: Grave-Stake Collector
    Enemies you’ve damaged have a 10% chance to drop a Grave-Stake for 6 seconds after they’ve died. Touching the Grave-Stake restores 6500 Stamina and Magicka. Only one Grave-Stake can appear at a time.
Grave-Stake Collector
(7 Traits)
  • 2 Items: Adds 1096 Maximum Stamina.
  • 3 Items: Adds 1096 Maximum Magicka.
  • 4 Items: Adds 129 Weapon Damage.
    Adds 129 Spell Damage
  • 5 Items: Might of the Lost Legion
    After successfully Blocking, gain 3 uses of Empower, increasing the damage of your next 3 Light Attacks by 40%.



Light Armor Sets

Set Name
Level
Bonuses
Bright-Throat’s Boast 3 – Champion Points160
  • 2 Items: Adds 1096 Maximum Magicka.
  • 3 Items: Adds 1096 Maximum Magicka.
  • 4 Items: Adds 129 Magicka Recovery.
  • 5 Items: Bright-Throat’s Boast
    While you have a Drink Buff active, your Maximum Magicka is increased by 2000 and Magicka Recovery by 150.



Medium Armor Sets

Set Name
Level
Bonuses
Dead-Water’s Guile 3 – Champion Points160
  • 2 Items: Adds 129 Weapon Damage.
  • 3 Items: Adds 1206 Maximum Health.
  • 4 Items: Adds 1096 Maximum Stamina.
  • 5 Items: Dead-Water’s Guile
    When an enemy dies within 2 seconds of being Damaged by you, you gain 5 Ultimate.



Heavy Armor Sets

Set Name
Level
Bonuses
Champion of the Hist 3 – Champion Points160
  • 2 Items: Adds 129 Weapon Damage.
  • 3 Items: Adds 1206 Maximum Stamina.
  • 4 Items: Adds 1206 Maximum Stamina.
  • 5 Items: Champion of the Hist
    Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.



Arena / Weapon Sets

Set Name
Level
Bonuses
Radial Uppercut 50 – Champion Points160
  • 2 Items: Uppercut deals 100% of its Damage to one enemy near your primary target.
Perfect Radial Uppercut 50 – Champion Points160
  • 2 Items: Adds 1487 Physical Penetration.
    Uppercut deals 100% of its Damage to one enemy near your primary target.
Gallant Charge 50 – Champion Points160
  • 2 Items: Reduces the cost of Shield Charge by 25% and reduces the cost of your next non-Shield Charge One Handed and Shield ability by 100%.
Perfect Gallant Charge 50 – Champion Points160
  • 2 Items: Adds 1487 Physical Resistance.
    Reduces the cost of Shield Charge by 25% and reduces the cost of your next non-Shield Charge One Handed and Shield ability by 100%.
Spectral Cloak 50 – Champion Points160
Perfect Spectral Cloak 50 – Champion Points160
Razor Shot 50 – Champion Points160
  • 2 Items: Scatter Shot applies a Poison Damage after a delay that deals 50% of your initial attack every 2 seconds for 4 seconds. The duration increases if you are further away from your target to a maximum of 12 seconds.
Perfect Razor Shot 50 – Champion Points160
  • 2 Items: Adds 833 Weapon Critical.
    Scatter Shot applies a Poison Damage after a delay that deals 50% of your initial attack every 2 seconds for 4 seconds. The duration increases if you are further away from your target to a maximum of 12 seconds.
Wild Impulse 50 – Champion Points160
  • 2 Items: Reduce the cost of Impulse by 10%. Impulse places Lingering Elemental Damage on your targets, dealing 3333 Flame Damage, 3333 Shock Damage, and 3333 Ice Damage over 8 seconds.
Perfect Wild Impulse 50 – Champion Points160
  • 2 Items: Adds 1487 Spell Penetration.
    Reduce the cost of Impulse by 10%. Impulse places Lingering Elemental Damage on your targets, dealing 3333 Flame Damage, 3333 Shock Damage, and 3333 Ice Damage over 8 seconds.
Mender’s Ward 50 – Champion Points160
Perfect Mender’s Ward 50 – Champion Points160
  • 2 Items: Adds 129 Magicka Recovery.
    Steadfast Ward applies Major Vitality to your target for 3 seconds, increasing the Healing Taken on your target by 30%.


Murkmire PvP Sets

Set Name
Level
Bonuses
Indomitable Fury 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Magicka.
  • 3 Items: Adds 1096 Maximum Magicka.
  • 4 Items: Adds 129 Stamina Recovery.
  • 5 Items: Indomitable Fury
    After Breaking Free, gain Minor Protection and Minor Heroism for 7 seconds, reducing your Damage Taken by 8% and generating 1 Ultimate every 1.5 seconds.
Spell Strategist 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Magicka.
  • 3 Items: Adds 129 Spell Damage.
  • 4 Items: Adds 129 Spell Damage.
  • 5 Items: Spell Strategist
    When you Deal Damage with a Light Attack, you place a Mark over your target for 5 seconds, granting you 500 Spell Damage against your Marked Target. This effect can occur every 4 seconds.
Battlefield Acrobat 10 – Champion Points160
  • 2 Items: Adds 129 Stamina Recovery.
  • 3 Items: Adds 129 Stamina Recovery.
  • 4 Items: Adds 1096 Maximum Stamina.
  • 5 Items: Battlefield Acrobat
    Reduces the cost of all of your abilities by 6%.
Soldier of Anguish 10 – Champion Points160
  • 2 Items: Adds 129 Weapon Damage.
  • 3 Items: Adds 833 Weapon Critical.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: Soldier of Anguish
    Your melee Light Attacks have a 25% chance to place a Ring on the Ground that Explodes after 1.3 seconds, applying 4800 Heal Absorption to all enemies hit for 4 seconds, negating the next 4800 points of Healing Done. This effect can occur once every 6 seconds.
Battalion Defender 10 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 2% Healing Done.
  • 5 Items: Battalion Defender Order
    After successfully Blocking, Heal yourself or a group member within 15 meters of you for 2000. This effect can occur every 1 second.
Steadfast Hero 10 – Champion Points160
  • 2 Items: Adds 2975 Physical Resistance.
  • 3 Items: Adds 2975 Spell Resistance.
  • 4 Items: Adds 1206 Maximum Health.
  • 5 Items: Steadfast Hero Order
    When you Cleanse a negative effect from yourself or an ally, gain Major Protection for 5 seconds, reducing your Damage Taken by 30%. This effect can occur once every 10 seconds.
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