The Elder Scrolls Online: Item Sets – One Tamriel Sets

Item SetsCraftable SetsDungeon SetsOverland SetsArena SetsWeapon SetsLight Armor SetsMedium Armor SetsHeavy Armor SetsMonster Helm SetsCyrodiil SetsTrials SetsMaster WeaponsImperial City SetsOrsinium SetsMaelstrom Master WeaponsThieves Guild SetsDark Brotherhood SetsShadows of the Hist SetsOne Tamriel SetsUnique ItemsMorrowind SetsBattlegrounds SetsHorns of the Reach Sets


One Tamriel Sets
Light Armor SetsMedium Armor SetsHeavy Armor SetsMonster Helm Sets

Light Armor Sets

Set Name
Level
Bonuses
Armor of the Trainee 3 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 1096 Maximum Magicka.
  • 4 Items: Adds 1096 Maximum Stamina.
  • 5 Items: Armor of the Trainee
    Increases your Maximum Health, Maximum Magicka, and Maximum Stamina by 1250.
Bloodthorn’s Touch 3 – Champion Points160
  • 2 Items: Adds 129 Spell Damage.
  • 3 Items: Adds 1096 Maximum Magicka.
  • 4 Items: Adds 129 Magicka Recovery.
  • 5 Items: Bloodthorn’s Touch
    When you deal direct damage, you restore 660 Magicka and Stamina. This effect can occur once every 5 seconds.
Dreamer’s Mantle 3 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 1206 Maximum Health.
  • 4 Items: Adds 1096 Maximum Magicka.
  • 5 Items: Dreamer’s Mantle
    When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and heal for 7000 Health. This effect can occur once every 20 seconds.
Lamia’s Song 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Magicka.
  • 3 Items: Adds 129 Magicka Recovery.
  • 4 Items: Adds 1096 Maximum Magicka.
  • 5 Items: Lamia’s Song
    When you use an Ultimate ability, you heal you and your allies within 20 meters of you for 30 Health per point of the Ultimate’s cost.
Light Speaker 10 – Champion Points160
  • 2 Items: Adds 833 Spell Critical.
  • 3 Items: Adds 1096 Maximum Magicka.
  • 4 Items: Adds 129 Spell Damage.
  • 5 Items: Light Speaker
    Adds 450 Spell Damage to your Restoration Staff abilities.
Mother’s Sorrow 3 – Champion Points160
  • 2 Items: Adds 1096 Maximum Magicka.
  • 3 Items: Adds 833 Spell Critical.
  • 4 Items: Adds 833 Spell Critical.
  • 5 Items: Mother’s Sorrow
    Adds 1924 Spell Critical.
Netch’s Touch 10 – Champion Points160
  • 2 Items: Adds 833 Spell Critical.
  • 3 Items: Adds 1096 Maximum Magicka.
  • 4 Items: Adds 129 Spell Damage.
  • 5 Items: Netch’s Touch
    Adds 400 Spell Damage to your Shock Damage abilities.
Queen’s Elegance 3 – Champion Points160
  • 2 Items: Adds 129 Spell Damage.
  • 3 Items: Adds 1096 Maximum Magicka.
  • 4 Items: Adds 1096 Maximum Magicka.
  • 5 Items: Queen’s Elegance
    Increases your Light Attack and Heavy Attack Damage by 20%.
Robes of the Hist 3 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 129 Spell Damage.
  • 4 Items: Adds 1096 Maximum Magicka.
  • 5 Items: Robes of the Hist
    Reduces the duration of all Disabling Effects applied to you by 20%. While you are affected by a Disabling Effect, heal for 2000 Health every 1 second.
Robes of the Withered Hand 3 – Champion Points160
  • 2 Items: Adds 129 Magicka Recovery.
  • 3 Items: Adds 1096 Maximum Magicka.
  • 4 Items: Adds 1206 Maximum Health.
  • 5 Items: Robes of the Withered Hand
    When an enemy within 28 meters of you dies, heal for 1290 Health and gain 1290 Magicka. This effect can occur once every 3 seconds.
Skooma Smuggler 3 – Champion Points160
  • 2 Items: Adds 1096 Maximum Magicka.
  • 3 Items: Adds 129 Magicka Recovery.
  • 4 Items: Adds 129 Spell Damage.
  • 5 Items: Skooma Smuggler
    When you drink a potion, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
Spider Cultist Cowl 10 – Champion Points160
  • 2 Items: Adds 833 Spell Critical.
  • 3 Items: Adds 1096 Maximum Magicka.
  • 4 Items: Adds 129 Spell Damage.
  • 5 Items: Spider Cultist Cowl
    Adds 450 Spell Damage to your Destruction Staff abilities.
Spinner’s Garments 3 – Champion Points160
  • 2 Items: Adds 1096 Maximum Magicka.
  • 3 Items: Adds 1096 Maximum Magicka.
  • 4 Items: Adds 129 Spell Damage.
  • 5 Items: Spinner’s Garments
    Adds 3450 Spell Penetration.
Treasure Hunter 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Magicka.
  • 3 Items: Adds 833 Spell Critical.
  • 4 Items: Adds 833 Spell Critical.
  • 5 Items: Treasure Hunter
    Gain Major Prophecy at all times, increasing your Spell Critical rating by 2191.
    Adds 100 Spell Damage.
Vampire Lord 3 – Champion Points160
  • 2 Items: Adds 1096 Maximum Magicka.
  • 3 Items: Adds 129 Spell Damage.
  • 4 Items: Adds 833 Spell Critical.
  • 5 Items: Vampire Lord
    Adds 400 Spell Damage to your Vampire abilities.
    Reduces the cost of your Vampire abilities by 5%.
Ysgramor’s Birthright 3 – Champion Points160
  • 2 Items: Adds 833 Spell Critical.
  • 3 Items: Adds 1096 Maximum Magicka.
  • 4 Items: Adds 129 Spell Damage.
  • 5 Items: Ysgramor’s Birthright
    Adds 400 Spell Damage to your Cold Damage abilities.



Medium Armor Sets

Set Name
Level
Bonuses
Armor of the Trainee 3 – Champion Points160
  • 2 Items: Adds 1064 Maximum Health.
  • 3 Items: Adds 967 Maximum Magicka.
  • 4 Items: Adds 967 Maximum Stamina.
  • 5 Items: Armor of the Trainee
    Increases your Maximum Health, Magicka, and Stamina by 1250.
Bone Pirate’s Tatters 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Stamina.
  • 3 Items: Adds 129 Stamina Recovery.
  • 4 Items: Adds 1096 Maximum Stamina.
  • 5 Items: Bone Pirate’s Tatters
    While you have a Drink Buff active, your Maximum Stamina is increased by 2000 and Stamina Recovery by 150.
Draugr Hulk 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Stamina.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 1096 Maximum Stamina.
  • 5 Items: Draugr Hulk
    Adds 2540 Maximum Stamina.
Jailbreaker 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Stamina.
  • 3 Items: Adds 129 Stamina Recovery.
  • 4 Items: Adds 129 Stamina Recovery.
  • 5 Items: Jailbreaker
    Gain Minor Expedition at all times, increasing your Movement Speed by 10%.
Leviathan 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Stamina.
  • 3 Items: Adds 833 Weapon Critical.
  • 4 Items: Adds 833 Weapon Critical.
  • 5 Items: Leviathan
    Adds 1924 Weapon Critical.
Night Terror 3 – Champion 100
  • 2 Items: Adds 1096 Maximum Stamina.
  • 3 Items: Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 27%.
  • 4 Items: Adds 1206 Maximum Health.
  • 5 Items: Night Terror
    When you take Melee Damage, you deal 2000 Poison Damage to the attacker. This effect can occur once every 1 second.
Senche’s Bite 3 – Champion Points160
  • 2 Items: Adds 129 Stamina Recovery.
  • 3 Items: Adds 833 Weapon Critical.
  • 4 Items: Adds 1096 Maximum Stamina.
  • 5 Items: Senche’s Bite
    When you use Roll Dodge, your Weapon Damage is increased by 420 and Weapon Critical rating is increased by 657 for 5 seconds.
Shadow of the Red Mountain 3 – Champion Points160
  • 2 Items: Adds 129 Weapon Damage.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 833 Weapon Critical.
  • 5 Items: Shadow of the Red Mountain
    When you deal damage with a Weapon ability, you have a 10% chance to spawn a Volcano that erupts after 1 second, launching liquid hot magma at the closest enemy dealing 8400 Flame Damage. This effect can occur once every 2 seconds.
Spelunker 10 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: Spelunker
    Adds 400 Weapon Damage and Spell Damage to your Undaunted abilities. When an ally uses one of your Undaunted ability Synergies you restore 1500 Stamina.
Spriggan’s Thorns 3 – Champion Points160
  • 2 Items: Adds 1096 Maximum Stamina.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: Spriggan’s Thorns
    Adds 3450 Physical Penetration.
Storm Master 10 – Champion Points160
  • 2 Items: Adds 833 Weapon Critical.
  • 3 Items: Adds 833 Weapon Critical.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: Storm Master
    When you deal Critical Damage with a fully-charged Heavy Attack, your Light Attacks deal an additional 1333 Shock Damage for 20 seconds.
Strength of the Automaton 10 – Champion Points160
  • 2 Items: Adds 833 Weapon Critical.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: Strength of the Automaton
    Adds 400 Weapon Damage to your Physical Damage abilities.
Swamp Raider 3 – Champion Points160
  • 2 Items: Adds 833 Weapon Critical.
  • 3 Items: Adds 129 Weapon Damage.
  • 4 Items: Adds 1096 Maximum Stamina.
  • 5 Items: Swamp Raider
    When you deal damage with a Magicka ability, your Poison Damage and Disease Damage abilities gain an additional 450 Weapon Damage for 10 seconds.
Sword Dancer 10 – Champion Points160
  • 2 Items: Adds 833 Weapon Critical.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: Sword Dancer
    Adds 450 Weapon Damage to your Dual Wield abilities.
Sword Singer 3 – Champion Points160
  • 2 Items: Adds 967 Maximum Stamina.
  • 3 Items: Adds 129 Weapon Damage.
  • 4 Items: Adds 688 Weapon Critical.
  • 5 Items: Sword-Singer
    Adds 450 Weapon Damage to your Two Handed abilities.
Toothrow 10 – Champion Points160
  • 2 Items: Adds 1096 Maximum Stamina.
  • 3 Items: Adds 833 Weapon Critical.
  • 4 Items: Adds 833 Weapon Critical.
  • 5 Items: Toothrow
    Gain Major Savagery at all times, increasing your Weapon Critical rating by 2191.
    Adds 100 Weapon Damage.
Wilderqueen’s Arch 3 – Champion Points160
  • 2 Items: Adds 833 Weapon Critical.
  • 3 Items: Adds 129 Stamina Recovery.
  • 4 Items: Adds 1096 Maximum Stamina.
  • 5 Items: Wilderqueen’s Arch
    Your Bow abilities reduce the Movement Speed of any enemy they hit by 30% for 3 seconds.
Witchman Armor 3 – Champion Points160
  • 2 Items: Adds 129 Stamina Recovery.
  • 3 Items: Adds 129 Weapon Damage.
  • 4 Items: Adds 1206 Maximum Health.
  • 5 Items: Witchman Armor
    When you use an Ultimate ability, you heal for 30 Health and restore 30 Stamina per point of the Ultimate’s cost.



Heavy Armor Sets

Set Name
Level
Bonuses
Armor of the Trainee 3 – Champion Points160
  • 2 Items: Adds 1064 Maximum Health.
  • 3 Items: Adds 967 Maximum Magicka.
  • 4 Items: Adds 967 Maximum Stamina.
  • 5 Items: Armor of the Trainee
    Increases your Maximum Health, Magicka, and Stamina by 1250.
Armor of the Veiled Heritance 3 – Champion Points160
  • 2 Items: Adds 129 Weapon Damage.
  • 3 Items: Adds 2975 Physical Resistance.
  • 4 Items: Adds 833 Weapon Critical.
  • 5 Items: Armor of the Veiled Heritance
    When you deal damage, you have a 10% chance to increase your Weapon Damage by 400 for 5 seconds.
Beekeeper’s Gear 3 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 129 Health Recovery.
  • 4 Items: Adds 129 Health Recovery.
  • 5 Items: Beekeeper’s Gear
    Adds 400 Health Recovery.
Draugr’s Heritage 3 – Champion Points160
  • 2 Items: Adds 4% Healing Taken.
  • 3 Items: Adds 1206 Maximum Health.
  • 4 Items: Adds 1206 Maximum Health.
  • 5 Items: Draugr’s Heritage
    When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and heal for 6349 Health. This effect can occur once every 20 seconds.
Duneripper’s Scales 10 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 4% Healing Taken.
  • 4 Items: Adds 4% Healing Taken.
  • 5 Items: Duneripper’s Scales
    While you are Blocking, your Physical Resistance and Spell Resistance is increased by 3750.
Green Pact 3 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 129 Health Recovery.
  • 4 Items: Adds 1206 Maximum Health.
  • 5 Items: Green Pact
    While you have a Food Buff active, your Maximum Health is increased by 2500 and Health Recovery by 250.
Hatchling’s Shell 3 – Champion Points160
  • 2 Items: Adds 2975 Physical Resistance.
  • 3 Items: Adds 2975 Spell Resistance.
  • 4 Items: Adds 4% Healing Taken.
  • 5 Items: Hatchling’s Shell
    Gain a Damage Shield that absorbs 5000 Damage every 15 seconds.
Knight-Errant’s Mail 10 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: Knight-Errant’s Mail
    Adds 200 Weapon Damage to your One Hand and Shield abilities. When you use a One Hand and Shield ability, you heal for 1250 Health.
Medusa 10 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 1096 Maximum Magicka.
  • 4 Items: Adds 129 Spell Damage.
  • 5 Items: Medusa
    Gain Minor Force at all times, increasing your Critical Damage done by 12%.
Meridia’s Blessed Armor 3 – Champion Points160
  • 2 Items: Adds 2975 Physical Resistance.
  • 3 Items: Adds 129 Stamina Recovery.
  • 4 Items: Adds 2975 Spell Resistance.
  • 5 Items: Meridia’s Blessed Armor
    When you Block an attack, you have a 33% chance to Blind the attacker, causing them to miss all of their attacks for 5 seconds. This effect can occur once every 10 seconds.
Order of Diagna 3 – Champion Points160
  • 2 Items: Adds 1064 Maximum Health.
  • 3 Items: Adds 1064 Maximum Health.
  • 4 Items: Adds 4% Healing Taken.
  • 5 Items: Order of Diagna
    Gain Minor Vitality at all times, increasing your healing received by 8%.
Plague Doctor 3 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 1206 Maximum Health.
  • 4 Items: Adds 4% Healing Taken.
  • 5 Items: Plague Doctor
    Adds 4000 Maximum Health.
Rattlecage 10 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health
  • 3 Items: Adds 129 Spell Damage.
  • 4 Items: Adds 129 Spell Damage.
  • 5 Items: Rattlecage
    Gain Major Sorcery at all times, increasing your Spell Damage by 20%.
    Adds 100 Spell Damage.
Seventh Legion Brute 3 – Champion Points160
  • 2 Items: Adds 129 Weapon Damage.
  • 3 Items: Adds 129 Health Recovery.
  • 4 Items: Add 833 Weapon Critical.
  • 5 Items: Seventh Legion Brute
    When you take damage, you have a 10% chance to gain 500 Weapon Damage for 5 seconds and heal for 1260 Health.
Shalk Exoskeleton 3 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 129 Spell Damage.
  • 4 Items: Add 833 Spell Critical.
  • 5 Items: Shalk Exoskeleton
    Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.
Thunderbug’s Carapace 10 – Champion Points160
  • 2 Items: Adds 2975 Physical Resistance.
  • 3 Items: Adds 2975 Spell Resistance.
  • 4 Items: Adds 129 Spell Damage.
  • 5 Items: Thunderbug’s Carapace
    When you take Physical Damage, you have a 50% chance to deal 5160 Shock Damage in a 5 meter radius around you. This effect can occur once every 3 seconds.
Vampire Cloak 3 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 129 Spell Damage.
  • 4 Items: Adds 1206 Maximum Health.
  • 5 Items: Vampire Cloak
    Gain Minor Protection at all times, reducing your Damage Taken by 8%.
Wyrd Tree’s Blessing 3 – Champion Points160
  • 2 Items: Adds 129 Magicka Recovery.
  • 3 Items: Adds 129 Spell Damage.
  • 4 Items: Adds 129 Magicka Recovery.
  • 5 Items: Wyrd Tree’s Blessing
    When you cast a Magicka ability, you remove up to 5 negative effects from yourself. This effect can occur once every 15 seconds.



Monster Helm Sets

Set Name Dungeon Bonuses
Chokethorn Elden Hollow I
  • 1 Item: Adds 129 Magicka Recovery.
  • 2 Items: Chokethorn
    When you use a heal ability, you have a 15% chance to summon a Strangler Sapling that heals you or an ally for 19565 Health over 4 seconds. This effect can occur once every 10 seconds.
Grothdarr Vaults of Madness
  • 1 Item: Adds 1096 Maximum Magicka.
  • 2 Items: Grothdarr
    When you deal damage, you have a 10% chance to create Lava Pools that swirl around you, dealing 1800 Flame Damage to all enemies within 8 meters of you every 1 second for 5 seconds. This effect can occur once every 10 seconds.
Iceheart Direfrost Keep
  • 1 Item: Adds 833 Spell Critical.
  • 2 Items: Iceheart
    When you deal Critical Damage, you have a 20% chance to gain a Damage Shield that absorbs 8600 Damage for 6 seconds. While the Damage Shield holds, you deal 770 Frost Damage to all enemies within 5 meters of you every 1 second. This effect can occur once every 6 seconds.
Ilambris Crypt of Hearts I
  • 1 Item: Adds 1096 Maximum Magicka.
  • 2 Items: Ilambris
    When you deal Flame Damage or Shock Damage, you have a 10% chance to summon a Meteor Shower of that damage type that deals 1170 Damage to all enemies within 4 meteres every 1 seconds for 5 seconds. Each effect can occur once every 8 seconds.
Infernal Guardian City of Ash I
  • 1 Item: Adds 1096 Maximum Magicka.
  • 2 Items: Infernal Guardian
    When you use a Damage Shield ability, you have a 50% chance to lob 3 Mortars over 2 seconds at the furthest enemy from you that each deal 5500 Flame Damage to all enemies within 5 meters of the blast area. This effect can occur once every 6 seconds.
Kra’gh Fungal Grotto I
  • 1 Item: Adds 1487 Physical Penetration.
  • 2 Items: Kra’gh
    When you deal damage, you have a 10% chance to spawn Dreugh Limbs that create Shockwaves in front of you dealing 1638 Physical Damage every 0.4 seconds for 1.2 seconds. This effect can occur once every 3 seconds.
Pirate Skeleton Blackheart Haven
  • 1 Item: Adds 2975 Physical Resistance.
    Adds 2975 Spell Resistance.
  • 2 Items: Pirate Skeleton
    When you take damage, you have a 6% chance to transform into a Skeleton and gain Major Protection and Minor Defile for 12 seconds, reducing your Damage Taken by 30% but reducing your healing received by 15%. This effect can occur once every 15 seconds.
Selene Selene’s Web
  • 1 Item: Adds 1096 Maximum Stamina.
  • 2 Items: Selene
    When you deal direct Melee Damage, you have a 15% chance to call on a Primal Spirit that mauls the closest enemy in front of you for 12000 Physical Damage. This effect can occur once every 4 seconds.
Sellistrix Arx Corinium
  • 1 Item: Adds 1096 Maximum Stamina.
  • 2 Items: Sellistrix
    When you deal damage, you have a 10% chance to create an Earthquake under the enemy that erupts after 2 seconds, dealing 5030 Physical Damage to all enemies within 4 meters and stunning them for 3 seconds. This effect can occur once every 5 seconds.
Sentinel of Rkugamz Darkshade Caverns I
  • 1 Item: Adds 2% Healing Done.
  • 2 Items: Sentinel of Rkugamz
    When you heal a friendly target, you have a 10% chance to summon a Dwemer Spider that heals for 1049 Health and restores 524 Stamina to you and your allies within 5 meters every 1 second for 8 seconds. This effect can occur once every 15 seconds.
Shadowrend Banished Cells I
  • 1 Item: Adds 129 Magicka Recovery.
  • 2 Items: Shadowrend
    When you deal damage, you have a 5% chance to summon a shadowy Clanfear for 15 seconds. The Clanfear’s basic attack deals 3440 Physical Damage and apply Minor Maim to any enemy hit for 5 seconds, reducing their damage done by 15%. This effect can occur once every 15 seconds.
Slimecraw Wayrest Sewers I
  • 1 Item: Adds 833 Weapon Critical.
    Adds 833 Spell Critical.
  • 2 Items: Slimecraw
    Gain Minor Berserk at all times, increasing your damage done by 8%.
Stormfist Tempest Island
  • 1 Item: Adds 129 Stamina Recovery.
  • 2 Items: Stormfist
    When you deal damage, you have a 10% chance to create a Thunderfist to crush the enemy, dealing 1650 Shock Damage every 1 second for 3 seconds to all enemies within 4 meters and a final 8000 Physical Damage when the fist closes. This effect can occur once every 8 seconds.
Swarm Mother Spindleclutch I
  • 1 Item: Adds 129 Stamina Recovery.
  • 2 Items: Swarm Mother
    When you Block an attack from an enemy that is further than 5 meters from you, you spin strands of Spider Silk to pull the enemy to you. This effect can occur once every 2 seconds.
Tremorscale Volenfell
  • 1 Item: Adds 1096 Maximum Stamina.
  • 2 Items: Tremorscale
    When you taunt an enemy, you have a 50% chance to cause a Duneripper to burst from the ground beneath them, dealing 6500 Physical Damage to all enemies within 4 meters and reducing their Movement Speed by 70% for 8 seconds. This effect can occur once every 4 seconds.
Troll King Blessed Crucible
  • 1 Item: Adds 2% Healing Done.
  • 2 Items: Troll King
    When you heal a friendly target, if they are still below 60% Health, their Health Recovery is increased by 1548 for 10 seconds.
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