The Elder Scrolls Online: Racial Skills – Altmer

SkillsRacialAltmerBosmerKhajiitBretonRedguardOrcNordDunmerArgonianImperial

Altmer (High Elves)
Passive Abilities

AltmerThe Altmer, or self-titled “Cultured People”, are a tall, golden-skinned race, hailing from Summerset Isle. They are also known as High Elves by the denizens of Tamriel. In the Empire, “High” is often understood to mean proud or snobbish, and as the Altmer generally personify these characteristics, the “lesser races” generally resent them. Altmer live two to three times as long as humans; with a 200-year-old Altmer being old and a 300-year-old Altmer being very, very old. Altmer consider themselves to be the most civilized culture of Tamriel; the common tongue of the continent is based on Altmer speech and writing, and most of the Empire’s arts, crafts, laws, and sciences are derived from Altmer traditions. They usually have golden, green, or amber eyes.

The Altmer are the most strongly gifted in the arcane arts of all the races, and they are very resistant to diseases. However, they are also somewhat vulnerable to magicka, fire, frost, and shock, which makes them very weak against their strongest point – magic. They are among the longest living and most intelligent races of Tamriel, and they often become powerful magic users due to both their magical affinity and the many years they may devote to their studies.

The racial skills of the High Elves reflect their magical affinity by increasing their damage with destructive spells, increasing their rate of regaining magicka, and giving them bonuses to base magicka and experience gain.

Altmer have an associated skill line that complements their lore-based abilities with a focus on improved magicka pool and regeneration and their destructive magic abilities. Abilities are listed below.


Passive Abilities
Passive abilities are active all the time.

Name Line Rank Skill Rank Description
Highborn
Highborn
1 I Increases your Experience Gain with the Destruction Staff skill line by 15%. Increases your Experience Gained by 1%.
Spellcharge
Spellcharge
5 I Increases your Magicka Recovery by 3%.
15 II Increases your Magicka Recovery by 6%.
30 III Increases your Magicka Recovery by 9%.
Gift of Magnus
Gift of Magnus
10 I Increases your Maximum Magicka by 4%.
20 II Increases your Maximum Magicka by 7%.
40 III Increases your Maximum Magicka by 10%.
Elemental Talent
Elemental Talent
25 I Increases your Flame Damage, Frost Damage, and Shock Damage by 2%.
35 II Increases your Flame Damage, Frost Damage, and Shock Damage by 3%.
50 III Increases your Flame Damage, Frost Damage, and Shock Damage by 4%.
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