The Elder Scrolls Online: Storyline Skill Point Quests – Daughter of Giants

QuestsSkill Point QuestsMain QuestDaughter of Giants

Main Quest – Level 10

Daughter of Giants
Quest Giver: The Prophet
Location(s): The Harborage
Reward: Titanborn Family Signet + Soul Magic Rank 2 + 1 Skill Point
Required Level: 10

– Quick Walkthrough –

  1. Go to The Harborage and talk to The Prophet.
  2. Enter Coldharbour.
  3. Talk to Lyris.
  4. Advance into the Foundry.
  5. Help Lyris overcome her regret.
  6. Find Lyris’s armor.
  7. Help Lyris overcome her uncertainty.
  8. Investigate the Prison of Echoes.
  9. Reach the Crucible of Terror.
  10. Return to the Harborage and discuss your next moves.

– Detailed Walkthrough –

Once you are level 10 and are close to a major city, the Prophet appears and tells you to go to the Harborage.

Talk to the Prophet in the Harborage. He found Lyris Titanborn, who was enslaved in Coldharbour, working Molag Bal’s terrible forge. He says her soul is in great danger, and you need to get her out of Coldharbour right away.

“After Lyris took my place in the Wailing Prison so that we might escape, the Daedra moved her to The Foundry of Woe. It is a place of torment and despair. She toils endlessly, making weapons for the enemy.”

Rescuing Lyris
Enter the portal to Coldharbour. You arrive in the Foundry of Woe, and Lyris is in the right corner.

“They’ve…done something to me. I can’t leave!”

What do you mean?

“My memories, my feelings, they’ve been fragmented. Ripped apart. And all the fragmented pieces have been locked away in different parts of the Foundry.”

The Daedra took her willpower, courage, and sense of self. She worries she won’t be able to face her worst memories, but you promise to help her.

Lyris’ Regret
Enter the next room. The bleak landscape of Coldharbour is replaced by snow and stone.

“This can’t be! It…it looks like my childhood home in Skyrim! My parents graves. My mother died in childbirth. My father was distant. Cold. I think he blamed me for my mother’s death. I ran off to become a mercenary when I was sixteen. I never saw my father again. He was murdered by an old enemy.”

As she kneels and reflects at her family’s graves, a spirit named Gjalder appears and runs into the ruins of the house. It is Lyris’ father. As you approach the house, Ragjar appears and yells for Lyris’ father to die.

You have to fight Ragjar in order to speak to the spirit.

Talk to Gjalder. The Daedra are forcing him to relive his murder. You tell him that Lyris blames herself for his death, and he talks with his daughter.

“My mother died giving me life. It was my fault! I should never have been born!”

“Lyris, look at me. The blood of giants flows through my veins. Your mother was a Nord. I gave her my seed without thought for her safety. That’s why she died. Not because of you, child. Because of me!”

“I thought you blamed me. You…you couldn’t ever look at me, Papa!”

“Do you not see? When I looked at you, I saw her face. I loved her, child! I love you—more than life itself…You cannot let these feelings haunt you. Let them go. Let me go.”

Lyris’ Solitude
Leave the house and go through the door to the east. You enter the Imperial Encampment, her old mercenary camp where she fought with Varen against the Longhouse Emperors.

“I tried to be a good soldier, but the rest of the unit…they treated me like a freak. I think they were afraid of me. They liked to hide my armor so I’d fail inspection. Bastards. In a camp full of people, I never felt so alone.”

You need to find Lyris’ stolen armor. Check the three Imperial Footlockers, which look like wooden chests, around the camp. As you search, the soldiers who stole the armor—Gallinius, Medallus and Varo—talk in front of the door. They walk into the camp after they finish talking and attack you.

Bring the armor back to Lyris. She puts it on, feeling like she has regained her sense of self.

Lyris’ Uncertainty
Go through the mines to Clannfear’s Roost.

A projection of Abnur Tharn appears. Lyris accuses him of betraying the Five Companions, but Tharn says he is trying to help her. To prove his “good intentions” he gives her back her axe. However, Coldharbour doesn’t give it up easily—you have to defeat a clannfear before you can take it.

Tharn helped her get rid of her blind hatred, although she still doesn’t trust him.

Escape From Coldharbour
The way out is blocked by collapsed rocks, but Lyris is strong enough now to break through them.

Continue through the Foundry to the Prison of Echoes. There is a projection of Sai Sahan. The Daedra are torturing him, trying to get him to tell them where the Amulet of Kings is. However, the projection fades, and you talk to Lyris again.

Use the door lever and continue on. Enter the Crucible of Terror.

Vanquish Lyris’ Terror
In this area, all of Lyris’ fear, doubt, and loneliness returns. The Manifestation of Terror, a watcher, emerges from underground. Defeat it with Lyris to set her free.

Enter the portal to the Harborage.

The Next Step
Talk to the Prophet after Lyris reunites with him. You can tell him about Sai Sahan and/or Abnur Tharn. The Prophet will search for Sai Sahan, but you should continue to explore and learn new skills. He will contact you again “when the time is right.”

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