The Elder Scrolls Online: World Skills – Vampirism

SkillsWorldLegerdemainLycanthropySoul MagicVampire

Vampire
Ultimate AbilitiesActive AbilitiesPassive Abilities
Advancement

Vampirism is a disease that transforms infected players into vampires: feared, blood-drinking creatures of the night. Becoming a vampire also unlocks a skill tree. You can progress through four stages of vampirism. At each stage, the cost of your vampire abilities is reduced by 7% (up to 21% reduced cost at stage 4). Health recovery is also reduced by 25% at each stage (up to 75% slower at stage 4) and your weakness to flame damage is increased. With the passive skill Unnatural Resistance, the health recovery penalties through stages 2/3/4 are reduced to 0%/-25%/-50% respectively. The time between stages of vampirism is 6 hours, and casting any Vampire ability will advance this timer by 30 minutes. Feeding as a vampire reduces your vampire stage by 1. To feed, sneak up behind an enemy and use the command to feed.

Stage Health Recovery Damage from Fire Ability Cost
1 -0% +0% -0%
2 -25% +15% -7%
3 -50% +20% -14%
4 -75% +25% -21%

Becoming a Vampire
You can contract Noxiphilic Sanguivoria by fighting special Bloodfiends, or by being bitten by a player who is a vampire and has the Blood Ritual ability. The bloodfiends only appear at night, and only in select locations in one zone for each faction: Bangkorai for Daggerfall Covenant, The Rift for Ebonheart Pact, and Reaper’s March for Aldmeri Dominion. It is not necessary to kill the bloodfiend; once bitten, you can run away, allowing other players to contract the disease from the same enemy. Once you have contracted the disease, you must complete the quest Scion of the Blood Matron to fully commit yourself as a vampire. You have 7 days to complete this quest.[verification needed] The Curse of Vampirism can also be bought from the Crown Store for 1,500 Crowns. You do not need to do the quest if you take this route, as the initial disease stage is skipped and the skill line is unlocked immediately. Note: If you purchase a vampire bite from the Crowns Store, make sure that you are logged onto the character you wish to apply the bite to when you purchase it. It will only apply to that single character.

Curing Vampirism
To cure your vampirism, seek out Prelate Sabinus in the Mages Guild hall in Aldmeri Dominion Rawl’kha, Daggerfall Covenant Evermore, or Ebonheart Pact. You will be requested to donate a small amount of gold before being instantly cured.

Feeding
When your stage of vampirism is higher than Stage One, it’s time to feed — unless, of course, you want to stay at a higher stage. To feed, you must locate a humanoid creature. You may feed on non-hostiles as well as hostiles.

  • Note: The definition of “humanoid” in ESO is not quite accurate, as it does not allow you to feed on some types of humanoid creatures, such as ogres. Feeding is a simple process. Draw your weapon and drop into a Sneaking position behind your target. Sneak up to your target until you have a prompt to feed. If you do not get this prompt, you are not allowed to feed from this individual.
  • If you have the Dark Brotherhood DLC, and have Blade of Woe unlocked, you may need to keep some distance from the target in order to feed, rather than assassinate your target.
  • As an alternative to feeding, you can reduce your Vampirism stage with Double Bloody Mara drink.


Ultimate Abilities
These abilities must be activated manually, for a cost of Ultimate.

Skill Skill Type Unlock Cost Cast Time
(Duration)
Range/Radius
(Target)
Bat Swarm Ultimate Vampire
Rank 5
275 Ultimate Instant
(5s)
10m radius
(Self)
Bat Swarm

  • Darken the sky with a Cloud of Bats, dealing 973 Magic Damage to nearby enemies every 1 second for 5 seconds.
Skill Morph Clouding Swarm Bat Swarm Rank IV 200 Ultimate Instant
(5s)
10m radius
(Self)
Devouring Swarm (Morph)

  • Darken the sky with a Cloud of Bats, dealing 1004 Magic Damage to nearby enemies every 1 second for 5 seconds. The bats also Cloak you in Shadow, granting you Invisibility.
  • Also grants invisibility.
Skill Morph Devouring Swarm Bat Swarm Rank IV 200 Ultimate Instant
(5s)
10m radius
(Self)
Devouring Swarm (Morph)

  • Darken the sky with a Cloud of Bats, dealing 1004 Magic Damage to nearby enemies every 1 second for 5 seconds. The bats heal you for 831 Health for each enemy they damage.
  • The Bats Heal you for each enemy they Damage.


Active Abilities
These abilities must be activated manually, for a cost.

Skill Skill Type Unlock Cost Cast Time
(Duration)
Range/Radius
(Target)
Drain Essence Active Vampire
Rank 1
2700 Magicka 3s 12m range
(Enemy)
Drain Essence

  • Consume an enemy’s Life Force, dealing 1264 Magic Damage and restoring 20% of your missing Health every 1 second for 3 seconds. When you activate the Drain, the enemy is Stunned for 3 seconds.
Skill Morph Invigorating Drain Drain Essence Rank IV 2700 Magicka 3s 12m range
(Enemy)
Invigorating Drain (Morph)

  • Consume an enemy’s Life Force, dealing 1264 Magic Damage and restoring 20% of your missing Health , and generating 5 Ultimate every 1 second for 3 seconds. When you activate the Drain, the enemy is Stunned for 3 seconds.
  • You generate Ultimate during the drain.
Skill Morph Accelerating Drain Drain Essence Rank IV 2700 Magicka 3s 12m range
(Enemy)
Accelerating Drain (Morph)

  • Consume an enemy’s Life Force, dealing 1264 Magic Damage and restoring 20% of your missing Health every 1 second for 3 seconds. When you activate the Drain, the enemy is Stunned for 3 seconds. When the Drain ends you gain Minor Expedition, increasing your Movement Speed by 10% for 20 seconds.
  • You gain Minor Expedition after the Drain ends.
Mist Form Active Vampire
Rank 3
5940 Magicka Instant
(4s)
(Self)
Mist Form

  • Dissolve into a Dark Mist, reducing your Damage Taken by 75% for 4 seconds. Also removes and grants you Invulnerability to all Crowd Control and Immobilization effects while active, but you cannot be Healed and your Magicka Recovery is disabled.
Skill Morph Elusive Mist Mist Form Rank IV 5940 Magicka Instant
(4s)
(Self)
Elusive Mist (Morph)

  • Dissolve into a Dark Mist, reducing your Damage Taken by 75% and granting you Major Expedition, increasing your Movement Speed by 30% for 4 seconds. Also removes and grants you Invulnerability to all Crowd Control and Immobilization effects while active, but you cannot be Healed and your Magicka Recovery is disabled.
  • Also grants Major Expedition, increasing your Movement Speed.
Skill Morph Baleful Mist Mist Form Rank IV 5940 Magicka Instant
(4s)
(Self)
Baleful Mist (Morph)

  • Dissolve into a Dark Mist, reducing your Damage Taken by 75% and dealing 5671 Magic Damage to nearby enemies every 1 second for 4 seconds. Also removes and grants you Invulnerability to all Crowd Control and Immobilization effects while active, but you cannot be Healed and your Magicka Recovery is disabled.


Passive Abilities
Passive abilities are active all the time.

Name Line Rank Skill Rank Description
Savage Feeding
Savage Feeding
2 I After Feeding, your target is set Off Balance for 5 seconds and Stunned for 1 second.
4 II After Feeding, your target is set Off Balance for 5 seconds and Stunned for 4 second.
Supernatural Recovery
Supernatural Recovery
4 I While you have Vampirism Stage 2 or Higher:
Increases your Magicka Recovery and Stamina Recovery by 5%.
7 II While you have Vampirism Stage 2 or Higher:
Increases your Magicka Recovery and Stamina Recovery by 10%.
Blood Ritual
Blood Ritual
6 I Allows you to infect another player with Noxiphilic Sanguivoria once every 7 days by returning to the Vampire ritual site. Players already infected with Lycanthropy cannot be infected with Noxiphilic Sanguivoria.
Undeath
Undeath
7 I While you have Vampirism Stage 3 or Higher:
Reduces your Damage Taken by up to 33% based on your missing Health while you are below 30% Health.
10 II While you have Vampirism Stage 3 or Higher:
Reduces your Damage Taken by up to 33% based on your missing Health while you are below 50% Health.
Unnatural Resistance
Unnatural Resistance
8 I Reduces the severity of the Health Recovery determent in Vampirism stages 2 through 4.
Dark Stalker
Dark Stalker
9 I While you have Vampirism Stage 4:
Ignore the Movement Speed penalty while in Crouch. Decreases the time it takes to Crouch by 50% during the night.


Advancement
Advancement through the Vampirism skill is earned by the following actions:

  • Fencing/Laundering items: 1 point per item
  • Lockpicking: Simple locks: 1, Intermediate locks: 2, Advanced locks: 4, Master locks: 8
  • Pickpocketing: Easy targets: 1, Medium targets: 2, Hard targets: 4
Rank Points Required for Next Rank Total Points for Rank
1 89816 0
2 94999 89816
3 100741 184815
4 107072 285556
5 113497 392628
6 120019 506125
7 127144 626144
8 134885 753288
9 143255 888173
10 1031428
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