The Elder Scrolls Online: Aldmeri Dominion Quests – Through the Ashes

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Dawnbreak Quests
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Dawnbreak is a town in northern Auridon, just southwest of the College of Aldmeri Propriety. The town is currently under attack by Daedra, and the First Auridon Marines have ordered the evacuation of all residents.

Auridon: Dawnbreak

Auridon: Abandoned Mine

#14. Through the Ashes
Zone: Auridon
Faction: Aldmeri Dominion
Objective: Dawnbreak — Help the Marines save Dawnbreak from the Daedra.
Quest Giver: Captain Landare, Arelmo
Location(s): Dawnbreak, Abandoned Mine
Previous Quest: To Dawnbreak
Next Quest: To Firsthold
Reward: Scampcrusher + 182 Gold

– Quick Walkthrough –

  1. Find the five Dawnbreak villagers.
  2. Talk to Captain Landare in the manor house.
  3. Rescue five Marine Patrols.
  4. Find Captain Landare.
  5. Close the portal.
  6. Talk to Captain Landare outside the manor house.

– Detailed Walkthrough –

Captain Landare outside of Dawnbreak says the town is overrun with daedra. Unfortunately, the recovery efforts can’t begin until all the residents are clear. You offer to help, and Captain Landare gives you a list of residents to evacuate. She asks you to meet her in the manor house near the town’s center after you finish.

Evacuating Dawnbreak
You need to find five people in Dawnbreak.

The closest person to Captain Landare, Elannie, is in the first house on the right, Elannie’s House, when you enter Dawnbreak. Elannie promised her father she would wait for him. If you have the persuasion perk, you can persuade her to leave, or find her father, Almion.

Return Almion’s pendant to Elannie. She will agree to leave.

Almion’s dead body can be found by continuing on the main path to the north. You take the wooden pendant Elannie gave him from his body. Finding his body counts as finding one of the people in Dawnbreak.

Fasaran is walking around inside his house, which is to the left of Elannie’s house. He is looking for his dead wife Fara’s ring, all he has left of her. If you have the intimidation perk, you can intimidate him, or you can find the ring.

The basket to the south contains the wedding ring. Return it to Fasaran, and he will thank you and agree to leave.

Mirkalinde is inside her house near the center of Dawnbreak. All you need to do is tell her the First Auridon Marines are here and it is safe to leave, and she will evacuate.

Pirtar is the farthest north. He is inside an open building. You will need to activate rubble in the middle of the building to find him.

Return of the Daedra
Captain Landare is inside the manor house, which is an open building just south of the Dawnbreak icon on your map.

You tell the captain you evacuated everyone you could and offer more help. However, as Captain Landare is giving you a task, Sergeant Artinaire runs in and reports that the daedra have returned.

Captain Landare tells you to search for five First Auridon Marine patrols.

The Marine Patrols are behind Mirkalinde’s house and Pirtar’s destroyed house. To rescue the patrols, you need to defeat the daedra that are attacking them. You can rescue all five in one area.

After you rescue five patrols, talk to Sergeant Artinaire, who runs up to you. She says Captain Landare went to a cave to the northeast. The sergeant is worried the captain is in over her head.

Finding the Captain
The cave is northeast of Dawnbreak. Enter the Abandoned Mine.

Captain Landare is in the first big room in an alcove to the right. One of the patrols she found overheard Estre talking to the daedra. You need to stop the ritual while the captain takes the patrol back to Dawnbreak.

The Ritual
To stop the ritual, you need to go all the way to the south end of the Abandoned Mine. Defeat the enemies there and close the daedric portal. The dremora reveal that Estre’s target is Firsthold.

You can exit through the door behind the portal, as you will leave the mine closer to Dawnbreak.

Go back northwest to the manor house in Dawnbreak. Speak to Captain Landare outside the manor house to receive your reward.

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