The Elder Scrolls Online: Class Buffs/Debuffs

[maxbutton id=”1″ text=”Buffs/Debuffs” url=”/the-elder-scrolls-online-buffs-and-debuffs”][maxbutton id=”2″ text=”Class Buffs/Debuffs” url=”/the-elder-scrolls-online-class-buffs-debuffs”][maxbutton id=”1″ text=”Weapon Buffs/Debuffs” url=”/the-elder-scrolls-online-weapon-buffs-debuffs”][maxbutton id=”1″ text=”Armor Buffs/Debuffs” url=”/the-elder-scrolls-online-armor-buffs-debuffs”][maxbutton id=”1″ text=”World Buffs/Debuffs” url=”/the-elder-scrolls-online-world-buffs-debuffs”][maxbutton id=”1″ text=”Guild Buffs” url=”/the-elder-scrolls-online-guild-buffs”][maxbutton id=”1″ text=”Alliance War Buffs” url=”/the-elder-scrolls-online-alliance-war-buffs”][maxbutton id=”1″ text=”Champion Point Buffs” url=”/the-elder-scrolls-online-champion-point-buffs”][maxbutton id=”1″ text=”Potion Buffs/Debuffs” url=”/the-elder-scrolls-online-potion-buffs-debuffs”][maxbutton id=”1″ text=”Poison Buffs/Debuffs” url=”/the-elder-scrolls-online-poison-buffs-debuffs”]

Class Buffs/Debuffs
[maxbutton id=”2″ text=”Dragonknight” url=”#dragonknight”][maxbutton id=”2″ text=”Nightblade” url=”#nightblade”][maxbutton id=”2″ text=”Sorcerer” url=”#sorcerer”][maxbutton id=”2″ text=”Templar” url=”#templar”][maxbutton id=”2″ text=”Warden” url=”#warden”]

Buffs and Debuffs are temporary character effects applied by some abilities, sets, potions, and champion perks. Buffs are beneficial, and debuffs are detrimental. Two buffs/debuffs with the same name from different sources will not stack, though a Major and Minor buff of the same type will.

This system was designed to prevent massive “buff stacking” and encourage the use of a larger variety of skills. Before this change, players could stack multiple Armor buffs, and get their Armor really high even without actually wearing Heavy Armor. Now, with the new buff system in place, you can have a maximum of one major and one minor Armor buff active at any one time. So to increase your Armor even further you would have to use another technique like Heavy Armor or the Champion System.

This system also means that buffs and debuffs are now set at a standard. As an example all of the major Spell Damage buffs give the same increase of Spell Damage and it does not matter which skill this buff comes from. This works the same way for all buffs and debuffs. This was changed to help balance Class and Weapon Skills.

Class Buffs/Debuffs

Dragonknight Buffs/Debuffs
Name Type Description Sources Icon
Brutality Minor Increases Weapon Damage by 5%. Mountain’s Blessing Minor Berserk
Major Increases Weapon Damage by 20%. Igneous Weapons Major Berserk
Defile Major Decrease Healing Taken and Health Recovery by 30%. Dragonknight Standard, Shifting Standard, Standard of Might Major Defile
Empower Increases Damage of Next Attack by 20%. Empowering Chains Empower
Endurance Major Increase Stamina Recovery by 20%. Green Dragon Blood Major Endurance
Expedition Major Increases Movement Speed by 30%. Fiery Grip, Empowering Chains, Unrelenting Grip Major Expedition
Fortitude Major Increase Health Recovery by 20%. Dragon Blood, Green Dragon Blood, Coagulating Blood Major Fortitude
Fracture Major Decrease Physical Resistance by 5280. Noxious Breath Major Fracture
Maim Minor Decrease Damage Done by 15%. Choking Talons Minor Maim
Mending Major Increases Healing Done by 25%. Igneous Shield Major Mending
Prophecy Major Increases Spell Critical by 2191. Inferno, Flames of Oblivion, Cauterize Major Prophecy
Resolve Minor Increase Physical Resistance by 1320. Stone Giant Minor Resolve
Major Increase Physical Resistance by 5280. Spiked Armor, Hardened Armor, Volatile Armor Major Resolve
Savagery Major Increases Weapon Critical by 2191. Flames of Oblivion Major Savagery
Sorcery Major Increases Spell Damage by 20%. Molten Weapons, Igneous Weapons, Molten Armaments Major Sorcery
Vitality Minor Increase Healing Taken by 8%. Coagulating Blood Minor Vitality
Ward Minor Increase Spell Resistance by 1320. Reflective Plate Minor Ward
Major Increase Spell Resistance by 5280. Spiked Armor, Hardened Armor, Volatile Armor Major Ward

Nightblade Buffs/Debuffs
Name Type Description Sources Icon
Berserk Minor Increase Damage by 8%. Grim Focus, Relentless Focus, Merciless Resolve Minor Berserk
Major Increase Damage by 25%. Reaping Mark Major Berserk
Breach Major Decrease Spell Resistance by 5280. Mark Target, Piercing Mark, Reaping Mark Major Breach
Brutality Major Increases Weapon Damage by 20%. Drain Power, Power Extraction, Sap Essence Major Brutality
Defile Major Decrease Healing Taken and Health Recovery by 30%. Incapacitating Strike, Soul Harvest Major Defile
Empower Increases Damage of Next Attack by 20%. Ambush Empower
Endurance Minor Increases Stamina Recovery by 10%. Relentless Focus Minor Endurance
Evasion Major Increases Dodge Chance by 15%. Blur, Mirage, Double Take, Evasion Major Evasion
Expedition Major Increases Movement Speed by 30%. Cripple, Debilitate, Crippling Grasp, Double Take, Path of Darkness, Twisting Path, Refreshing Path Major Expedition
Fracture Major Decrease Physical Resistance by 5280. Mark Target, Piercing Mark, Reaping Mark, Surprise Attack Major Fracture
Maim Major Decrease Damage Done by 30%. Summon Shade, Dark Shades, Shadow Image, Mass Hysteria Major Maim
Protection Minor Reduces Damage Taken by 8%. Dark Cloak Minor Protection
Major Reduces damage taken by 30%. Consuming Darkness, Bolstering Darkness, Veil of Blades Major Protection
Resolve Minor Increase Physical Resistance by 1320. Mirage Minor Resolve
Major Increase Physical Resistance by 5280. Shadow Barrier Major Resolve
Savagery Minor Increases Weapon Critical by 657. Hemorrhage Minor Savagery
Sorcery Major Increases Spell Damage by 20%. Sap Essence Major Sorcery
Vitality Minor Increases Healing Taken by 8%. Swallow Soul Minor Vitality
Major Increases Healing Taken by 30%. Soul Siphon Major Vitality
Ward Minor Increase Spell Resistance by 1320. Mirage Minor Ward
Major Increase Spell Resistance by 5280. Shadow Barrier Major Ward

Sorcerer Buffs
Name Type Description Sources Icon
Berserk Major Increase Damage by 25%. Summon Storm Atronach, Greater Storm Atronach, Summon Charged Atronach Major Berserk
Brutality Major Increases Weapon Damage by 20%. Surge, Power Surge, Critical Surge Major Brutality
Endurance Minor Increases Stamina Recovery by 10%. Relentless Focus Minor Endurance
Expedition Minor Increases Movement Speed by 10%. Hurricane Minor Expedition
Major Increases Movement Speed by 30%. Boundless Storm Major Expedition
Intellect Minor Increases Magicka Recovery by 10%. Empowered Ward Minor Intellect
Prophecy Minor Increases Spell Critical by 657. Exploitation Minor Prophecy
Resolve Minor Increase Physical Resistance by 1320. Bound Armor, Bound Armaments, Bound Aegis Minor Resolve
Major Increase Physical Resistance by 5280. Lightning Form, Hurricane, Boundless Storm Major Resolve
Sorcery Major Increases Spell Damage by 20%. Power Surge Major Sorcery
Ward Minor Increase Spell Resistance by 1320. Bound Aegis Minor Ward
Major Increase Spell Resistance by 5280. Lightning Form Major Ward

Templar Buffs/Debuffs
Name Type Description Sources Icon
Breach Minor Decrease Spell Resistance by 1320. Power of the Light Minor Breach
Defile Major Decrease Healing Taken and Health Recovery by 30%. Dark Flare Major Defile
Empower Increases Damage of Next Attack by 20%. Solar Flare, Dark Flare, Solar Barrage Empower
Endurance Minor Increases Stamina Recovery by 10%. Restoring Aura, Radiant Aura, Repentance Minor Endurance
Major Increases Stamina Recovery by 20%. Restoring Aura, Radiant Aura Major Endurance
Fortitude Minor Increases Health Recovery by 10%. Restoring Aura, Radiant Aura, Repentance Minor Fortitude
Major Increase Health Recovery by 20%. Restoring Aura, Radiant Aura Major Fortitude
Fracture Minor Decrease Physical Resistance by 1320. Power of the Light Minor Fracture
Intellect Minor Increases Magicka Recovery by 10%. Restoring Aura, Radiant Aura, Repentance Minor Intellect
Major Increases Magicka Recovery by 20%. Radiant Aura Major Intellect
Magickasteal Minor Damaging the target returns 300 Magicka, max every 1s. Restoring Aura, Radiant Aura, Repentance Minor Magickasteal
Maim Major Decrease Damage Done by 30%. Nova, Solar Prison, Solar Disturbance Major Maim
Mending Major Increases Healing Done by 25%. Sacred Ground Major Mending
Prophecy Major Increases Spell Critical by 2191. Sun Fire, Vampire’s Bane, Reflective Light Major Prophecy
Protection Minor Reduces Damage Taken by 8%. Restoring Focus Minor Protection
Major Reduces Damage Taken by 30%. Remembrance Major Protection
Resolve Major Increase Physical Resistance by 5280. Rune Focus, Channeled Focus, Restoring Focus Major Resolve
Savagery Major Increases Weapon Critical by 2191. Biting Jabs Major Savagery
Sorcery Minor Increases Spell Damage by 5%. Illuminate Minor Sorcery
Vitality Minor Increases Healing Taken by 8%. Restoring Focus Minor Vitality
Ward Major Increase Spell Resistance by 5280. Rune Focus, Channeled Focus, Restoring Focus Major Ward

Warden Buffs/Debuffs
Name Type Description Sources Icon
Berserk Minor Increase Damage by 8%. Bird of Prey Minor Berserk
Breach Major Decrease Spell Resistance by 5280. Subterranean Assault Major Breach
Brutality Major Increases Weapon Damage by 20%. Bull Netch Major Brutality
Defile Major Decrease Healing Taken and Health Recovery by 30%. Corrupting Pollen Major Defile
Endurance Minor Increases Stamina Recovery by 10%. Enchanted Growth Minor Endurance
Major Increases Stamina Recovery by 20%. Falcon’s Swiftness, Deceptive Predator, Bird of Prey Major Endurance
Evasion Minor Increases Dodge Chance by 5%. Deceptive Predator Minor Evasion
Expedition Major Increases Movement Speed by 30%. Falcon’s Swiftness, Deceptive Predator, Bird of Prey Major Expedition
Fracture Major Decrease Physical Resistance by 5280. Subterranean Assault Major Fracture
Heroism Major Generates 3 Ultimate every 1.5 seconds. Shimmering Shield Major Heroism
Intellect Minor Increases Magicka Recovery by 10%. Enchanted Growth Minor Intellect
Lifesteal Minor Heals You and Allies by 500 when damaging target, max every 1s per player (Can be buffed by Healing Done/Received). Leeching Vines Minor Lifesteal
Maim Major Decrease Damage Done by 30%. Frozen Device Major Maim
Mending Major Increases Healing Done by 25%. Accelerated Growth Major Mending
Prophecy Major Increases Spell Critical by 2191. Lotus Blossom Major Prophecy
Protection Minor Reduces Damage Taken by 8%. Ice Fortress Minor Protection
Major Reduces Damage Taken by 30%. Sleet Storm, Northern Storm, Permafrost Major Protection
Resolve Major Increase Physical Resistance by 5280. Frost Cloak, Expansive Frost Cloak, Ice Fortress Major Resolve
Savagery Major Increases Weapon Critical by 2191. Green Lotus Major Savagery
Sorcery Major Increases Spell Damage by 20%. Betty Netch, Blue Betty, Bull Netch Major Sorcery
Toughness Minor Increases Maximum Health by 10%. Maturation Minor Toughness
Ward Major Increase Spell Resistance by 5280. Frost Cloak, Expansive Frost Cloak, Ice Fortress Major Ward



Leave a Reply