The Elder Scrolls Online: Coldharbour – Quest Hubs – The Moonless Walk

3. An Unusual Circumstance
4. The Army of Meridia
1. Into the Woods
Zone: Coldharbour
Objective: The Moonless Walk — Rescue the Fighters Guild from the Moonless Walk.
Quest Giver: Abandoned Pack
Location(s): The Moonless Walk
Concurrent Quest: The Army of Meridia
Reward: Fighters Guild Visor + 352 Gold
– Quick Walkthrough –
- Read Captain Alphaury’s Journal at the camp.
- Follow the placed blades to Faraniel.
- Collect three pieces of Spriggan Bark.
- Talk to Faraniel.
- Use the bark on a wisp of light, and follow the Shadow Runner.
- Talk to Sergeant Kamu.
- Decide to help the Shadow Walkers or the lamia.
– Detailed Walkthrough –
Between the Moonless Walk and the Library of Dusk Wayshrine, there is an abandoned pack in a camp. You search it and find a signet showing the pack used to belong to a member of the Fighters Guild. You decide to look around to find out what happened to the Fighters Guild members.
Tracking the Guild
Next to the pack, you find Captain Alphaury’s journal.
Now you need to find the Fighters Guild members. This is to the southwest of the camp. The quest marker points to placed blade, from which you must travel west. This leads to a campfire, and Faraniel appears.
She says the Shadow Walkers will kill the Fighters Guild members. However, she wants to help you save the guild members. She suggests following the trail of placed blades.
You travel northwest to another placed blade, this time pointing east. At the campfire, you see Faraniel standing over a dead body. She says the other soldier, a Khajiit escaped the Shadow Walkers. She can’t kill the other members of her clan, but she can help you find the Khajiit. She says you need to be able to spot the Shadow Walker runners. To do this, you need to collect three pieces of spriggan bark and infuse them with the wisps of light.
The Shadow Runner
You can collect spriggan bark from the bodies of dead spriggans. After you collect all three pieces of spriggan bark, bring them to Faraniel. Touch the bark to a wisp of light, then cross the Ayleid bridge. You will find a runner you can follow. If the effect wears off, you can touch another wisp.
Lamia or Shadow Walkers
Follow the shadow runner, until you come across a fight between the Shadow Walkers and the Khajiit, Sergeant Kamu. He says the Fighters Guild heard voices calling for help. Captain Alphaury figured out they were coming from the tower. You send Kamu to the Hollow City, but you can ask his opinion on the situation before he leaves. He would choose Faraniel, but the lamia did help him.
Both Faraniel and the lamia claim to know how to get inside the tower. Faraniel says you can convince her clan to stop killing outsiders because you know about the Planemeld and Molag Bal’s treachery. The lamia wants you to stop the slaughter of her people, and she adds that the lamia never made an agreement with the daedric prince.
Talk to whomever you want to side with and promise to help them. This completes the quest.
Notes
A second abandoned pack can be found between the Spurned Peak and the Moonless Walk, allowing this quest to be started from the northern road. In this case, the journal at the camp is a Note from Kamu.
2. The Shadow’s Embrace
Zone: Coldharbour
Objective: The Moonless Walk — Rescue the Fighters Guild from the Moonless Walk.
Quest Giver: Faraniel
Location(s): The Moonless Walk
Prerequisite Quest: Into the Woods
Reward: Bow of Penumbra or Bow of Penumbra + 564 Gold
– Quick Walkthrough –
- Talk to Faraniel at the bridge.
- Perform the honor deed.
- Talk to Faraniel.
- Ask four Wood Elves for advice.
- Talk to Faraniel.
- Convince the Elder Council to help by choosing the correct arguments for each of the four elders.
- Enter the ruined passage.
- Take the Light of Meridia.
- Talk to King Laloriaran Dynar.
– Detailed Walkthrough –
Talk to Faraniel outside of the Moonless Walk, south of the Moonless Walk Wayshrine. She is uncomfortable discussing the details of the quest with the lamia nearby, so she has you meet her on a bridge to the east.
You will need to perform a “honor deed” to get the clan to trust you. You need to kill the lamias, burn their eggs and defeat their champion. You can persuade her, if you have the persuasion perk from the Mages Guild, to just kill the Lamia Champion.
The Lamia Champion
The lamia champion’s cave is south of the bridge.
There are many caves in the area, but the lamia champion’s cave is the one with Muiriana the Dark inside it. Kill her, then go to the center camp and talk to Faraniel. Faraniel will give the lamia’s head to the council, while you talk to four wood elves at the camp.
Advice for the Council
You will have to intimidate Sanithil twice if you want her advice. She suggests you be tough on Elder Gluin and don’t take no for answer. You have to persuade Idreloth twice if you want his help. He says to be compassionate when you see Elder Elsaril.
Mindirin says Elder Inril is the most likely to listen to you, but you have to let her speak. Eginthoril advices you to use humor when you talk to Elder Erthor.
After you talk to all four wood elves, Faraniel will appear and say the council has agreed to meet with you.
When you are ready, enter the portal and make your argument.
The Elder Council
The first elder you meet when you leave the portal is Elder Erthor. Choose the middle response: “I see how well that’s worked out so far. What’s a few hundred years when you’re having fun, right?”
Elder Gluin is kneeling next to the tree behind Erthor. Choose the first option: “Lose the attitude and listen well. I’ve seen the anchors. They’re destroying Nirn!”
Elder Inril is behind the tree. Choose the middle option: “My lady, Coldharbour’s chains rip through Nirn. Valenwood will be destroyed unless we do something.”
Elder Elsaril is to the left of the portal’s exit. Choose the last option: “I’m so sorry, but I’ve seen the daedric anchors.Thousands have already died. You must believe me.”
Talk to Faraniel at the camp once you have convinced all four elders. After you finish talking to her, Erthor will step through the portal and tell you the council’s decision. If you have persuaded at least three of the elders to help, the council will send runners to unlock the passage to the tower and give you soldiers to fight Molag Bal. Talk to Faraniel again, then go to the ruined passage.
If you fail to convince enough of the council, they will not assist you, and state that anyone who decides to help you will be exiled from their clan. Faraniel says she will not give up, and gives you a key to the ruined passage anyway.
The Lightless Oubliette
The passage will take you to the Lightless Oubliette. Examine the ancient branch to the left and take the Light of Meridia, a blue crystal.
Talk to King Laloriaran Dynar on the stairs to complete the quest.
3. An Unusual Circumstance
Zone: Coldharbour
Objective: The Moonless Walk — Rescue the Fighters Guild from the Moonless Walk.
Quest Giver: Tzik’nith
Location(s): The Moonless Walk
Prerequisite Quest: Into the Woods
Reward: Bow of Penumbra + 352 Gold
– Quick Walkthrough –
- Talk to Tzik’nith.
- (Optional) Talk to Faraniel.
- Recover the lamia eggs.
- Talk to Tzik’nith.
- Collect the key shards.
- Talk to Queen Fah’jik at the central camp.
- Talk to Tzik’nith at the Ruined Passage.
- Take the Light of Meridia.
- Talk to King Laloriaran Dynar.
– Detailed Walkthrough –
Tzik’nith informs you that the Shadow Walkers are holding the Lamia eggs as hostage in their camp and asks you to get them back. For the optional objective, talk to Faraniel before you leave and she will request you not kill any of her brethren. When asked how, she notes that the camps are poorly defended and sneaking in should be easy.
Go to the camp and retrieve the eggs. Tzik’nith will meet you just outside the camp. She tells you that the Queen’s eggs are being kept on the floating rock above the camp where the Shadow Walkers’ elders live. In order to get there, a key is needed; the two shards of the key are protected by guardians nearby. Asking Tzik’nith for advice on how to get past the guardans without violence will earn a derisive remark; if you have the Persuasion perk, she will note that touching a wisp of light would probably allow you to get past them undected.
Touch the nearby wisp of light to turn the guardians passive or simply kill them, follow the quest marker to Queen Fah’jik, and follow her through the portal. You will find the Queen and her Lamia standing over the corspes of the elders. Fah’jik is unapologetic, claiming that the elders would not listen to reason and without their leadership, the remaining Shadow Walkers will crumble.
Return to Tzik’nith, slip through the passage, and talk to the projection of King Laloriaran Dynar to complete the quest.
Notes
In ancient Greek mythology Lamia was a woman or female monster that captured human babies. Here the lamia babies are the victims.
To complete the optional objective and avoid killing any Wood Elves:
Sneak into the camps where the lamia eggs are held.
Touch a Wisp of Light before going after the key shards; this will make the Guardians passive towards you.
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