The Elder Scrolls Online: Ebonheart Pact Quests – A Timely Matter

[maxbutton id=”1″ text=”Quests” url=”/the-elder-scrolls-online-quests”][maxbutton id=”1″ text=”Quests by Location” url=”/the-elder-scrolls-online-quests-by-location”][maxbutton id=”7″ text=”Ebonheart Pact” url=”/the-elder-scrolls-online-ebonheart-pact-quests”][maxbutton id=”7″ text=”Deshaan” url=”/the-elder-scrolls-online-quests-by-location-deshaan”]

Narsis Quests
[maxbutton id=”7″ text=”For Their Own Protection” url=”/the-elder-scrolls-online-ebonheart-pact-quests-for-their-own-protection”][maxbutton id=”7″ text=”Unwanted Guests” url=”/the-elder-scrolls-online-ebonheart-pact-quests-unwanted-guests”][maxbutton id=”7″ text=”Fighting Back” url=”/the-elder-scrolls-online-ebonheart-pact-quests-fighting-back”][maxbutton id=”7″ text=”Ratting Them Out” url=”/the-elder-scrolls-online-ebonheart-pact-quests-ratting-them-out”][maxbutton id=”8″ text=”A Timely Matter” url=”#a_timely_matter”][maxbutton id=”7″ text=”Hiding in Plain Sight” url=”/the-elder-scrolls-online-ebonheart-pact-quests-hiding-in-plain-sight”][maxbutton id=”7″ text=”Tracking the Plague” url=”/the-elder-scrolls-online-ebonheart-pact-quests-tracking-the-plague”]

Narsis is a town in western Deshaan, just south of the village of Quarantine Serk. The town is located on the shores of Lake Hlaalu, and is the traditional capital of House Hlaalu. Many of the townspeople have gone missing recently, and the local councilor will ask for your assistance.

Deshaan: Narsis

#8. A Timely Matter
Zone: Deshaan
Faction: Ebonheart Pact
Objective: Narsis — Find the missing villagers from Narsis.
Quest Giver: Madras Tedas
Location(s): Narsis
Prerequisite Quest: Fighting Back
Next Quest: Hiding in Plain Sight

– Quick Walkthrough –

  1. Find Seron Denelu.
  2. Distract the kinhouse guards.
  3. Get the key and open the weapon crates.
  4. Return to Seron Denelu.
  5. Speak to Varon Davel.

– Detailed Walkthrough –

Madras Tedas offers you a deal: secure weapons for his group of villagers, and he’ll tell you where the missing villagers are and let you join the rescue mission. He sends you to Seron Denelu, the town blacksmith, who has a plan to distract the kinhouse guards so you can pilfer the armory.

Seron gives you a whistle and tells you to blow it in front of the kinhouse, which will be the signal for the villagers to create a distraction for the kinhouse guards. With the guards occupied, you must enter the kinhouse, grab the armory key on the upper floor, then go to the armory in the basement and unlock as many weapon crates as possible before the guards return.

After blowing the whistle, the villagers gather for a noisy protest, which immediately draws away the kinhouse guards. You have exactly three minutes to carry out the plan. First, go to the upper floor of the kinhouse and grab the Kinhouse Armory Key from a dresser. Next, go to the armory in the basement, unlock weapon crates, and retrieve the weapons inside them. While there are eight crates that can be unlocked, you only need to take the weapons from four of them before the timer expires in order to advance to the next stage of the quest.

Return to Seron Denelu and hand him the weapons. Seron explains that as a blacksmith, he can carry the weapons around town without raising suspicion from the guards and discreetly distribute them to the villagers. He tells you to go back to the kinhouse to wait for Madras’ next instructions.

At the kinhouse, speak to Varon Davel, who asks for an update on the whereabouts of Giron Sadri and Councilor Ralden. This completes the quest.

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