The Elder Scrolls Online: Item Sets – Dragon Bones Sets

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Dragon Bones Sets
Fang Lair
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Scalecaller Peak
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Monster Helm Sets
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Fang Lair – Light Armor Sets

Set Name
Level
Bonuses
Caluurion’s Legacy 10 – Champion Points160
  • 2 Items: Adds 833 Spell Critical.
  • 3 Items: Adds 129 Spell Damage.
  • 4 Items: Adds 833 Spell Critical.
  • 5 Items: Caluurion’s Legacy
    When you deal Critical Damage with a single target Magicka ability, you launch a Fire, Ice, Shock, or Disease ball at your target that deals 12900 Damage and applies a status effect. This effect can occur once every 10 seconds.



Fang Lair – Medium Armor Sets

Set Name
Level
Bonuses
Trappings of Invigoration 10 – Champion Points160
  • 2 Items: Adds 129 Stamina Recovery.
  • 3 Items: Adds 1096 Maximum Stamina.
  • 4 Items: Adds 129 Stamina Recovery.
  • 5 Items: Trappings of Invigoration
    When you cast an ability while under 33% Stamina, you restore 9000 Stamina. This effect can occur once every 1 minute.



Fang Lair – Heavy Armor Sets

Set Name
Level
Bonuses
Ulfnor’s Favor 10 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 129 Magicka Recovery.
    Adds 129 Stamina Recovery.
  • 4 Items: Adds 4% Healing Taken.
  • 5 Items: Ulfnor’s Favor
    Increases the Magicka or Stamina your Heavy Attacks restore by 30%.



Scalecaller Peak – Light Armor Sets

Set Name
Level
Bonuses
Jorvuld’s Guidance 10 – Champion Points160
  • 2 Items: Adds 129 Magicka Recovery.
  • 3 Items: Adds 129 Magicka Recovery.
  • 4 Items: Adds 2% Healing Done.
  • 5 Items: Jorvuld’s Guidance
    Increases the duration of all Major Buffs, Minor Buffs, and Damage Shields you apply to yourself and allies by 40%.



Scalecaller Peak – Medium Armor Sets

Set Name
Level
Bonuses
Plague Slinger 10 – Champion Points160
  • 2 Items: Adds 129 Weapon Damage.
  • 3 Items: Adds 1206 Maximum Health.
  • 4 Items: Adds 129 Weapon Damage.
  • 5 Items: Plague Slinger
    When you take damage, you summon a Skeever Corpse which will launch a Poison Ball that deals 5160 Poison Damage every 1 second at the nearest enemy for 6 seconds. This effect can occur once every 15 seconds.



Scalecaller Peak – Heavy Armor Sets

Set Name
Level
Bonuses
Curse of Doylemish 10 – Champion Points160
  • 2 Items: Adds 1206 Maximum Health.
  • 3 Items: Adds 1206 Maximum Health.
  • 4 Items: Adds 129 Spell Damage.
    Adds 129 Weapon Damage.
  • 5 Items: Curse of Doylemish
    When you hit a Taunted Monster with a fully-charged Heavy Attack or any enemy that is Stunned or Immobilized with a fully-charged Heavy Attack, you deal an additional 12040 Physical Damage. This effect can occur once every 7 seconds.



Monster Helm Sets

Set Name
Level
Bonuses
Thurvokun Champion Points10 – 160
  • 1 Item: Adds 1206 Maximum Health.
  • 2 Items: Thurvokun
    When a nearby enemy damages you, summon a growing Pool of Desecrated Bile for 8 seconds. Enemies in the bile receive 430 Disease Damage every 1 second and are afflicted with Minor Maim and Minor Defile, reducing their damage done and healing received by 15%. This effect can occur once every 8 seconds.
Zaan Champion Points10 – 160
  • 1 Item: Adds 833 Spell Critical.
  • 2 Items: Zaan
    When you deal Critical Damage with a Light Attack or Heavy Attack to a nearby enemy, a Beam of Fire will connect you to your enemy. The Beam deals 3440 Flame Damage every 1 second for 5 seconds. Every second, this damage increases by 50%. The Beam is broken if the enemy moves 10 meters away from you. This effect can occur every 15 seconds.
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