5 Items:Auroran’s Thunder
When you Damage a nearby enemy with a Single Target ability, you summon a Cone of Lightning from your chest for 3 seconds, dealing 1285Shock Damage every 0.5 seconds to enemies in the Cone. This effect can occur every 6 seconds.
4 Items: Reduces your damage taken from Environmental Traps by 40%.
Adds 1096Maximum Stamina.
5 Items:Bahraha’s Curse
When you deal damage, you have a 25% chance to create Desecrated Ground for 5 seconds, which reduces the Movement Speed of enemies within by 70%, damages them for 860Magic Damage every 1 second, and heals you for 100% of the damage done.
5 Items:Burning Spellweave
When you deal damage with a Flame Damage ability, you have a 15% chance apply the Burning status effect to the enemy and increase your Spell Damage by 600 for 8 seconds. This effect can occur once every 12 seconds.
5 Items:Caluurion’s Legacy
When you deal Critical Damage with a single target Magicka ability, you launch a Fire, Ice, Shock, or Disease ball at your target that deals 12900Damage and applies a status effect. This effect can occur once every 10 seconds.
5 Items:Curse Eater
When you Heal yourself or an ally with a Direct Heal Ability, Remove up to Three Negative Effects from them. If a Negative Effect was removed this way, your target Restores600Magicka. This effect can occur every 8 seconds.
5 Items:Destructive Mage
When you deal damage with a fully-charged Heavy Attack, you place a Bomb on the enemy for 10 seconds. When another player hits the same enemy with a fully-charged Heavy Attack they Detonate the Bomb, dealing 7500Magic Damage to all enemies within 8 meters. This effect can occur once every 10 seconds.
5 Items:Draugr’s Rest
When you deal damage with a fully-charged Heavy Attack, you create a Circle of Consecrated Ground that heals you and your allies within 5 meters for 11000Health over 10 seconds. This effect can occur once every 10 seconds.
5 Items:Dreamer’s Mantle
When you take damage while you are under 35%Health, you knockdown all enemies within 4 meters of you for 2 seconds and heal for 7000Health. This effect can occur once every 20 seconds.
5 Items:Elemental Succession
While you are in combat, you gain a rotating bonus to Flame Damage, Shock Damage, or Frost Damage. The active element changes every 4 seconds. Your attacks dealing damage with the active element gain 515Spell Damage.
5 Items:Flame Blossom
When you deal damage, you have a 10% chance to summon a line of flame that moves forward after 1 second, dealing 8000Flame Damage to any enemy in its path. This effect can occur once every 10 seconds.
5 Items:Galerion’s Revenge
When you deal damage with a Light Attack or Heavy Attack, you put a Mark of Revenge on the enemy for 15 seconds. After stacking 6 Marks of Revenge on an enemy they Detonate for 4730Magic Damage.
5 Items:Icy Conjuror
Applying a Minor Debuff to your enemy summons a non-reflectable Ice Wraith that will charge into your enemy, dealing 18920Frost Damage over 8 seconds. This effect can only occur once every 12 seconds.
5 Items:Imperial Physique
While you are in Imperial City, you tap into the power of the Tel Var Stones you are carrying, increasing your Health, Magicka, and Stamina by 1032. While you have a 4x Tel Var Stone Multiplier this effect is increased by 600%.
3 Items: Gain Minor Slayer at all times, increasing your damage done to Dungeon and Trial Monsters by 5%.
4 Items: Adds 129Spell Damage.
5 Items:Infallible Mage
Your fully-charged Heavy Attacks deal an additional 903Damage. Enemies you damage with fully-charged Heavy Attacks are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 8%.
Adds 833Spell Critical.
3 Items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon and Trial Monsters by 5%.
4 Items: Adds 2%Healing Done.
5 Items:Inventor’s Guard
When you use an Ultimate ability, you and the closest 2 allies within 28 meters of you gain Major Aegis for 10 seconds, reducing your damage taken from Dungeon and Trial Monsters by 15%.
5 Items:Mad Tinkerer
When you deal damage, you have a 10% chance to summon a Verminous Fabricant that charges the nearest enemy, dealing 10,000Shock Damage to all enemies in its path, knocking them into the air, and Stunning them for 2 seconds. This effect can occur once every 10 seconds.
3 Items: Gain Minor Slayer at all times, increasing your Damage Done to Dungeon and Trial Monsters by 5%.
4 Items: Adds 1096Maximum Magicka.
5 Items:Mantle of Siroria
Dealing Direct Damage to an enemy with a Single Target Ability creates a Ring of Fire beneath you for 10 seconds. Standing in the Ring grants you a stack of Siroria’s Boon for 5 seconds. Each stack increases your Spell Damage by 30. 20 stacks maximum.