The Elder Scrolls Online: World Buffs/Debuffs

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World Buffs/Debuffs
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Buffs and Debuffs are temporary character effects applied by some abilities, sets, potions, and champion perks. Buffs are beneficial, and debuffs are detrimental. Two buffs/debuffs with the same name from different sources will not stack, though a Major and Minor buff of the same type will.

This system was designed to prevent massive “buff stacking” and encourage the use of a larger variety of skills. Before this change, players could stack multiple Armor buffs, and get their Armor really high even without actually wearing Heavy Armor. Now, with the new buff system in place, you can have a maximum of one major and one minor Armor buff active at any one time. So to increase your Armor even further you would have to use another technique like Heavy Armor or the Champion System.

This system also means that buffs and debuffs are now set at a standard. As an example all of the major Spell Damage buffs give the same increase of Spell Damage and it does not matter which skill this buff comes from. This works the same way for all buffs and debuffs. This was changed to help balance Class and Weapon Skills.

World Buffs/Debuffs

Werewolf Buffs/Debuffs
Name Type Description Sources Icon
Brutality Major Increases Weapon Damage by 20%. Rousing Roar Major Brutality
Defile Major Decrease Healing Taken and Health Recovery by 30%. Claws of Anguish Major Defile

Vampire Buffs
Name Type Description Sources Icon
Expedition Minor Increases Movement Speed by 10%. Accelerating Drain Minor Expedition
Major Increases Movement Speed by 30%. Elusive Mist Major Expedition



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