The Elder Scrolls Online: World Skills – Lycanthropy
Werewolf
Werewolves are players infected with a certain strain of lycanthropy, which allows them to transform into bipedal wolf-like beasts. Becoming a werewolf adds the related skill line with which you can unlock extra bonuses.
Benefits and Disadvantages
Werewolves can deal lethal damage with their claw attacks, move swiftly, and have increased health and stamina. They can also use their forearms to block and bash, similar to normal weapon use. During the transformation, they retain buffs, passive skills from other skill lines, and benefits of equipped weapons and armor, including weapon enchantments. Unlike in previous Elder Scrolls games, player werewolves can still interact with most objects, change equipped armor and weapons, speak with NPCs (who generally behave normally rather than attacking or fleeing), and end the transformation at will (by using the transformation skill a second time).
The main disadvantage of the werewolf transformation is that, while it lasts, the only active skills that can be used are the five from the werewolf skill line. Another significant disadvantage is the limited time on transformations, though this time can be increased by various means using the werewolf skill line. Also, the werewolf will be vulnerable for a brief time while returning to their original form. While in beast form, werewolves are also vulnerable to Poison Damage. Whether in beast form or not, they are vulnerable to Fighters Guild abilities from players who have the Skilled Tracker passive skill.
All werewolves receive the Lycanthropy bonus, which is active all the time (whether you are in werewolf form or not):
Bonus | Effect | |
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Lycanthropy | You can Transform into a Savage Beast.
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Becoming a Werewolf
In order to become a werewolf, you must be infected with the disease Sanies Lupinus. There are two means of contracting this disease. One is to be scratched by one of a few special werewolf NPCs. These appear only at night, and only in a few locations. It is not necessary to kill the werewolf; once scratched, you can run away, allowing other players to contract the disease from the same werewolf. A Werewolf’s Bite can also be bought from the Crown Store for 1,500 Crowns. You do not need to do the following quest if you take this route, as the initial disease stage is skipped and the skill line is unlocked immediately. Note: If you purchase a werewolf bite from the Crowns Store, make sure that you are logged onto the character you wish to apply the bite to when you purchase it. It will only apply to that single character.
The other way to contract Sanies Lupinus is to be infected by another player who is already a werewolf, and has the Bloodmoon ability.
Once you have the disease and enter a nearby city, you will be approached by an NPC who senses your “blessing”, and offers the quest Hircine’s Gift. Upon completion of this quest, you’ll gain access to the Werewolf skill tree and the ability to transform. If you instead seek a local priest, they will cure the Sanies Lupinus and you will not become a werewolf.
There is one zone for each faction where both contagious werewolves and the Hircine’s Gift questgiver reside.
Aldmeri Dominion
The werewolf questline in Dominion lands begins in Reaper’s March. The shrine to Hircine is southwest of the Fort Sphinxmoth Wayshrine.
Daggerfall Covenant
Contagious werewolves in Covenant lands are found in Northern Bangkorai. During a full moon, they spawn all along the road that leads from Troll’s Toothpick Wayshrine, winds through the Viridian Woods, and ends at the gates of Pelin Graveyard. Once infected, seek out Thoreki in Evermore.
Ebonheart Pact
The werewolf questline for the Pact begins in The Rift in the city of Riften.
Curing Lycanthropy
To cure your lycanthropy, seek out Prelate Sabinus in the Mages Guild hall in Riften. You will be requested to donate a small amount of gold before being instantly cured.
Ultimate Abilities
These abilities must be activated manually, for a cost of Ultimate.
Skill | Skill Type | Unlock | Cost | Cast Time (Duration) |
Range/Radius (Target) |
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Ultimate | Werewolf Rank 1 |
400 Ultimate | Instant (30s) |
(Self) | |
Werewolf Transformation
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Werewolf Transformation Rank IV | 300 Ultimate | Instant (30s) |
(Self) | ||
Pack Leader (Morph)
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Werewolf Transformation Rank IV | 300 Ultimate | Instant (30s) |
(Self) | ||
Werewolf Berserker (Morph)
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Active Abilities
These abilities must be activated manually, for a cost.
Skill | Skill Type | Unlock | Cost | Cast Time (Duration) |
Range/Radius (Target) |
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Active | Werewolf Rank 2 |
3591 Stamina | Instant | 5-22m range (Enemy) |
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Pounce
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Pounce Rank IV | 3591 Stamina | Instant | 5 range (Area) |
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Brutal Pounce (Morph)
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Pounce Rank IV | 3591 Stamina | Instant | 5-22m range (Enemy) |
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Feral Pounce (Morph)
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Active | Werewolf Rank 3 |
4069 Magicka | Instant | (Self) | |
Hircine’s Bounty
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Hircine’s Bounty Rank IV | 4069 Magicka | Instant | (Self) | ||
Hircine’s Rage (Morph)
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Hircine’s Bounty Rank IV | 4069 Magicka | Instant | (Self) | ||
Hircine’s Fortitude (Morph)
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Active | Werewolf Rank 5 |
3719 Stamina | 1s | 8m radius (Area) |
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Roar
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Roar Rank IV | 3719 Stamina | 1s | 8m radius (Area) |
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Ferocious Roar (Morph)
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Roar Rank IV | 3719 Stamina | 1s | 8m radius (Area) |
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Rousing Roar (Morph)
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Active | Werewolf Rank 6 |
3591 Stamina | Instant | 10m range (Enemy) |
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Piercing Howl
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Piercing Howl Rank IV | 3591 Stamina | Instant | 10m range (Enemy) |
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Howl of Despair (Morph)
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Piercing Howl Rank IV | 3591 Stamina | Instant | 10m range (Enemy) |
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Howl of Agony (Morph)
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Active | Werewolf Rank 9 |
2872 Stamina | Instant | 7m range (Cone) |
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Infectious Claws
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Infectious Claws Rank IV | 2872 Stamina | Instant | 7m range (Cone) |
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Claws of Anguish (Morph)
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Infectious Claws Rank IV | 2872 Stamina | Instant | 7m range (Cone) |
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Claws of Life (Morph)
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Passive Abilities
Passive abilities are active all the time.
Name | Line Rank | Skill Rank | Description |
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Pursuit |
3 | I | While you are in Werewolf Form: Increases the Stamina your Heavy Attacks restore by 50%. |
7 | II | While you are in Werewolf Form: Increases the Stamina your Heavy Attacks restore by 100%. |
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Devour |
3 | I | While you are in Werewolf Form: Allows you to Devour Corpses to increase the duration of your Werewolf Transformation by 12 seconds. |
Blood Rage |
4 | I | While you are in Werewolf Form: Increases the duration of your Werewolf Transformation by 3 seconds every time you take Damage. This effect can occur once every 5 seconds. |
8 | II | While you are in Werewolf Form: Increases the duration of your Werewolf Transformation by 3 seconds every time you take Damage. This effect can occur once every 3 seconds. |
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Bloodmoon |
6 | I | Allows you to infect another player with Lycanthropy once every 7 days by returning to the Werewolf ritual site. Players already infected with Sanguinare Vampiris cannot be infected with Lycanthropy. |
Savage Strength |
6 | I | While you are in Werewolf Form: Increases your Weapon Damage by 9%. |
9 | II | While you are in Werewolf Form: Increases your Weapon Damage by 18%. |
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Call of the Pack |
7 | I | While you are in Werewolf Form: Reduces the cost of remaining in your Werewolf Transformation by 10% for each Transformed Werewolf in your group, including yourself, up to a Maximum of 40%. |
10 | II | While you are in Werewolf Form: Reduces the cost of remaining in your Werewolf Transformation by 20% for each Transformed Werewolf in your group, including yourself, up to a Maximum of 80%. |
Advancement
Advancement through the Legerdemain skill is earned by the following actions:
- Fencing/Laundering items: 1 point per item
- Lockpicking: Simple locks: 1, Intermediate locks: 2, Advanced locks: 4, Master locks: 8
- Pickpocketing: Easy targets: 1, Medium targets: 2, Hard targets: 4
Rank | Points Required for Next Rank | Total Points for Rank |
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1 | 25 | 0 |
2 | 50 | 25 |
3 | 75 | 75 |
4 | 100 | 150 |
5 | 125 | 250 |
6 | 150 | 375 |
7 | 175 | 525 |
8 | 200 | 700 |
9 | 225 | 900 |
10 | — | 1125 |