The Ebonheart Pact is one of the three joinable factions participating in the Alliance War, the other two being the Daggerfall Covenant and the Aldmeri Dominion. The crest of the Ebonheart Pact is a dragon, and its colors are red and black. It consists of the Dunmer of Morrowind, the Nords of Skyrim and the Argonians of Black Marsh. The alliance was reluctantly formed out of necessity; despite the three races’ ancestral hatred for each other, they recognized the threat posed by their unified enemies, both at home and from across the sea, and banded together to protect their borders and freedom. Led by Jorunn the Skald-King, who presides over the Great Moot in the Pact’s capital of Mournhold, the alliance seeks to defeat the corrupt Empire and preserve the independence of its homelands. Pact players will begin in the city of Davon’s Watch in Stonefalls, after being washed up unconscious on the shores of Bleakrock Isle following their escape from Molag Bal’s realm of Coldharbour. They will have the option to visit Bleakrock Isle to find the person who rescued them from the sea.
The Great Houses hold a lot of power in Morrowind. All but House Telvanni agreed to join the Pact, and have now become somewhat estranged from the other houses because of it. Black Marsh has no monarchy, but certain Saxhleel tribes joined the Pact to protect their interests. Under the terms of the Alliance, Dunmer were allowed to keep all non-Argonian slaves, with Khajiit being the most common race currently enslaved. All Argonian slaves were released.
Ebonheart Pact | |||
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Zone | Dungeon | Normal | Veteran |
Stonefalls | Fungal Grotto I | 10 – 160 | 10 – 160 |
Fungal Grotto II | |||
Deshaan | Darkshade Caverns I | 10 – 160 | 10 – 160 |
Darkshade Caverns II | |||
Shadowfen | Arx Corinium | 10 – 160 | 10 – 160 |
Eastmarch | Direfrost Keep | 10 – 160 | 10 – 160 |
The Rift | Blessed Crucible | 10 – 160 | 10 – 160 |