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The Elder Scrolls Online: Alchemy

Posted on July 18, 2024July 18, 2024 By BOONeR No Comments on The Elder Scrolls Online: Alchemy

Alchemy is a profession in Elder Scrolls Online. You can use it to create many types of potions. You must be at an alchemist’s lab in order to create any items. In general, potions provide you with a quick boost to health, stamina, magicka, as well as other beneficial effects.

Alchemy works similarly to Skyrim, in that you do not need to find alchemy recipes before attempting to make potions. You are also able to eat potion ingredients to discover their effects. At level 1, you discover only the first effect.

Making potions has been refined since Skyrim, and now you require two reagents plus a solvent. Using a more powerful solvent boosts the power of your potion.

Skill Skill Type Rank Description Unlock

Solvent Proficiency
Passive Rank I
  • Allows the Alchemist to use Natural Water and Grease to make Level 3 potions and poisons and Clear Water and Ichor to make Level 10 potions and poisons.
Alchemy Rank 1
Rank II
  • Allows the Alchemist to use Pristine Water and Slime to make Level 20 potions and poisons.
Alchemy Rank 10
Rank III
  • Allows the Alchemist to use Cleansed Water and Gall to make Level 30 potions and poisons.
Alchemy Rank 20
Rank IV
  • Allows the Alchemist to use Filtered Water and Terebinthine to make Level 40 potions and poisons.
Alchemy Rank 30
Rank V
  • Allows the Alchemist to use Purified Water and Pitch-Bile to make Champion 10 potions and poisons.
Alchemy Rank 40
Rank VI
  • Allows the Alchemist to use Cloud Mist and Tarblack to make Champion 50 potions and poisons.
Alchemy Rank 48
Rank VII
  • Allows the Alchemist to use Star Dew and Night-Oil to make Champion 100 potions and poisons.
Alchemy Rank 49
Rank VIII
  • Allows the Alchemist to use Lorkhan’s Tears and Alkahest to make Champion 150 potions and poisons.
Alchemy Rank 50

Keen Eye: Reagents
Passive Rank I
  • Reagents in the world will be easier to see when you are 20 meters or closer.
Alchemy Rank 2
Rank II
  • Reagents in the world will be easier to see when you are 30 meters or closer.
Alchemy Rank 6
Rank III
  • Reagents in the world will be easier to see when you are 40 meters or closer.
Alchemy Rank 46

Medicinal Use
Passive Rank I
  • When using potions, resulting effects last 10% longer.
Alchemy Rank 8
Rank II
  • When using potions, resulting effects last 20% longer.
Alchemy Rank 35
Rank III
  • When using potions, resulting effects last 30% longer.
Alchemy Rank 50

Chemistry
Passive Rank I
  • Produces 1 extra potion or 4 extra poisons per crafting attempt.
Alchemy Rank 12
Rank II
  • Produces 2 extra potions or 8 extra poisons per crafting attempt.
Alchemy Rank 25
Rank III
  • Produces 3 extra potions or 12 extra poisons per crafting attempt.
Alchemy Rank 47

Laboratory Use
Passive Rank I
  • Allows the use of up to 3 reagents while mixing potions.
Alchemy Rank 15

Snakeblood
Passive Rank I
  • Reduces negative effects in potions by 50%.
Alchemy Rank 23
Rank II
  • Reduces negative effects in potions by 80%.
Alchemy Rank 33
Rank III
  • Reduces negative effects in potions by 100%.
Alchemy Rank 43
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